From 5d67b524412d0dab936170eef65c508930ba4c30 Mon Sep 17 00:00:00 2001 From: Jacques Lucke Date: Tue, 23 Aug 2022 10:57:28 +0200 Subject: Fix T100562: Realize Instances node crashes when there is an attribute name collision --- source/blender/geometry/intern/realize_instances.cc | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'source/blender/geometry') diff --git a/source/blender/geometry/intern/realize_instances.cc b/source/blender/geometry/intern/realize_instances.cc index 4b3b184536b..87a610ac0a2 100644 --- a/source/blender/geometry/intern/realize_instances.cc +++ b/source/blender/geometry/intern/realize_instances.cc @@ -14,6 +14,7 @@ #include "BKE_collection.h" #include "BKE_curves.hh" +#include "BKE_deform.h" #include "BKE_geometry_set_instances.hh" #include "BKE_material.h" #include "BKE_mesh.h" @@ -997,6 +998,9 @@ static void execute_realize_mesh_tasks(const RealizeInstancesOptions &options, const RealizeMeshTask &first_task = tasks.first(); const Mesh &first_mesh = *first_task.mesh_info->mesh; BKE_mesh_copy_parameters_for_eval(dst_mesh, &first_mesh); + /* The above line also copies vertex group names. We don't want that here because the new + * attributes are added explicitly below. */ + BLI_freelistN(&dst_mesh->vertex_group_names); /* Add materials. */ for (const int i : IndexRange(ordered_materials.size())) { -- cgit v1.2.3