From 7d3979884c272ebce0a44ce78c87dde11d8c264a Mon Sep 17 00:00:00 2001 From: Antonioya Date: Fri, 8 Mar 2019 16:09:07 +0100 Subject: GPencil: Make visible Armature modifier in edit mode This change displays the stroke in the deformed position, but the edition is done in rest position. This is no the final solution, but at least we have some visual feedback in edit mode. The real solution is to create a full system to manage derived strokes in Edit mode, but this needs a lot of work and we haven't resources now to do it. --- source/blender/gpencil_modifiers/intern/MOD_gpencilarmature.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/gpencil_modifiers/intern/MOD_gpencilarmature.c') diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilarmature.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilarmature.c index f3448fe2c1c..11e648e355d 100644 --- a/source/blender/gpencil_modifiers/intern/MOD_gpencilarmature.c +++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilarmature.c @@ -178,7 +178,7 @@ GpencilModifierTypeInfo modifierType_Gpencil_Armature = { /* structName */ "ArmatureGpencilModifierData", /* structSize */ sizeof(ArmatureGpencilModifierData), /* type */ eGpencilModifierTypeType_Gpencil, - /* flags */ 0, + /* flags */ eGpencilModifierTypeFlag_SupportsEditmode, /* copyData */ copyData, -- cgit v1.2.3