From 65aac86d5a35b23eabf30379c7a44b04860c7b2f Mon Sep 17 00:00:00 2001 From: Antonioya Date: Thu, 18 Jul 2019 18:07:56 +0200 Subject: GPencil: Fix wrong material when apply Opacity, Hue or Tint modifier When apply the modifier a new material is created, but it was assigned wrongly. The problem was the index was base 0 already, so subtract 1, got a wrong value. --- source/blender/gpencil_modifiers/intern/MOD_gpencil_util.c | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'source/blender/gpencil_modifiers') diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencil_util.c b/source/blender/gpencil_modifiers/intern/MOD_gpencil_util.c index bdab4c083e9..5b5290dc0ff 100644 --- a/source/blender/gpencil_modifiers/intern/MOD_gpencil_util.c +++ b/source/blender/gpencil_modifiers/intern/MOD_gpencil_util.c @@ -192,9 +192,8 @@ void gpencil_apply_modifier_material( BLI_ghash_insert(gh_color, mat->id.name, newmat); DEG_id_tag_update(&newmat->id, ID_RECALC_COPY_ON_WRITE); } - /* Reaasign color index. */ - int idx = BKE_gpencil_object_material_get_index(ob, newmat); - gps->mat_nr = idx - 1; + /* Reassign color index. */ + gps->mat_nr = BKE_gpencil_object_material_get_index(ob, newmat); } else { /* reuse existing color (but update only first time) */ -- cgit v1.2.3