From 6c6a53fad357ad63d8128c33da7a84f172ef0b63 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 6 Sep 2022 16:25:20 +1000 Subject: Cleanup: spelling in comments, formatting, move comments into headers --- source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c | 6 +++--- source/blender/gpencil_modifiers/intern/lineart/lineart_shadow.c | 2 +- 2 files changed, 4 insertions(+), 4 deletions(-) (limited to 'source/blender/gpencil_modifiers') diff --git a/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c b/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c index 6c3fadc1b29..95341a0eeb5 100644 --- a/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c +++ b/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c @@ -69,7 +69,7 @@ typedef struct LineartIsecThread { int max; int count_test; - /* For individual thread reference.*/ + /* For individual thread reference. */ LineartData *ld; } LineartIsecThread; @@ -1800,7 +1800,7 @@ static void lineart_add_edge_to_array_thread(LineartObjectInfo *obi, LineartEdge } /* NOTE: For simplicity, this function doesn't actually do anything if you already have data in - * #pe. */ + * #pe. */ void lineart_finalize_object_edge_array_reserve(LineartPendingEdges *pe, int count) { if (pe->max || pe->array || count == 0) { @@ -4671,7 +4671,7 @@ void lineart_main_add_triangles(LineartData *ld) } /* Initialize per-thread data for thread task scheduling information and storing intersection - * results. */ + * results. */ LineartIsecData d = {0}; lineart_init_isec_thread(&d, ld, ld->thread_count); diff --git a/source/blender/gpencil_modifiers/intern/lineart/lineart_shadow.c b/source/blender/gpencil_modifiers/intern/lineart/lineart_shadow.c index bf42677d79c..257184bae1e 100644 --- a/source/blender/gpencil_modifiers/intern/lineart/lineart_shadow.c +++ b/source/blender/gpencil_modifiers/intern/lineart/lineart_shadow.c @@ -1303,7 +1303,7 @@ static void lineart_shadow_finalize_shadow_edges_task( int v2i = (e[i].edge_identifier & LRT_OBINDEX_LOWER); LineartVert *v = (LineartVert *)eln->pointer; /* If the global position is close enough, use the original vertex to prevent flickering - * caused by very slim boundary condition in point_triangle_relation().*/ + * caused by very slim boundary condition in point_triangle_relation(). */ if (LRT_CLOSE_LOOSER_v3(e[i].v1->gloc, v[v1i].gloc)) { e[i].v1 = &v[v1i]; } -- cgit v1.2.3