From ede14b3856c5b8938e57d3db217d68a9399385f2 Mon Sep 17 00:00:00 2001 From: Antonio Vazquez Date: Fri, 24 Sep 2021 16:08:46 +0200 Subject: GPencil: Invert weight in Weight Proximity modifier In meshes modifer the Lowest is 0 and Highest is 1.0 and this was working inverted for grease pencil. Now, it works equals to meshes modifier. Also changed the tooltip to keep consistency with meshes modifier. --- .../blender/gpencil_modifiers/intern/MOD_gpencilweight_proximity.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/blender/gpencil_modifiers') diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilweight_proximity.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilweight_proximity.c index 0885828a3a0..4079485de8d 100644 --- a/source/blender/gpencil_modifiers/intern/MOD_gpencilweight_proximity.c +++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilweight_proximity.c @@ -83,13 +83,13 @@ static float calc_point_weight_by_distance(Object *ob, float dist = len_v3v3(mmd->object->obmat[3], gvert); if (dist > dist_max) { - weight = 0.0f; + weight = 1.0f; } else if (dist <= dist_max && dist > dist_min) { - weight = (dist_max - dist) / max_ff((dist_max - dist_min), 0.0001f); + weight = 1.0f - ((dist_max - dist) / max_ff((dist_max - dist_min), 0.0001f)); } else { - weight = 1.0f; + weight = 0.0f; } return weight; -- cgit v1.2.3