From ef59c8295f0e04630a0cebae3bd4552d50cae2ba Mon Sep 17 00:00:00 2001 From: YimingWu Date: Wed, 25 May 2022 20:40:57 +0800 Subject: Fix T98355: Line art crash when switch to mesh edit mode. This fix will ensure not to load any meshes that's being edited, thus avoiding crashes. Ref D15022 --- source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'source/blender/gpencil_modifiers') diff --git a/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c b/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c index 2d3e37e5723..016b70cedb0 100644 --- a/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c +++ b/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c @@ -2362,6 +2362,11 @@ static void lineart_object_load_single_instance(LineartRenderBuffer *rb, } if (ob->type == OB_MESH) { use_mesh = BKE_object_get_evaluated_mesh(ob); + if (use_mesh->edit_mesh) { + /* If the object is being edited, then the mesh is not evaluated fully into the final + * result, do not load them. */ + return; + } } else { use_mesh = BKE_mesh_new_from_object(depsgraph, ob, true, true); -- cgit v1.2.3