From dbd4ff4163617baa3d93dca257be3b2610c28782 Mon Sep 17 00:00:00 2001 From: Jeroen Bakker Date: Mon, 28 Jun 2021 09:30:21 +0200 Subject: GPU: Separate compiler log from shader. Current compiler log parser is to complex to follow. Moving it to its own compile unit before refactoring. --- source/blender/gpu/CMakeLists.txt | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/gpu/CMakeLists.txt') diff --git a/source/blender/gpu/CMakeLists.txt b/source/blender/gpu/CMakeLists.txt index 3754341fe33..87e3b5cd733 100644 --- a/source/blender/gpu/CMakeLists.txt +++ b/source/blender/gpu/CMakeLists.txt @@ -82,6 +82,7 @@ set(SRC intern/gpu_select_sample_query.cc intern/gpu_shader.cc intern/gpu_shader_builtin.c + intern/gpu_shader_log.cc intern/gpu_shader_interface.cc intern/gpu_state.cc intern/gpu_texture.cc -- cgit v1.2.3