From e9b1163162d78324c118d3649451e81644b1af03 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Tue, 13 Feb 2018 18:09:58 +0100 Subject: Code cleanup: stop using rectangle textures in window draw, simplify code. --- source/blender/gpu/CMakeLists.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/gpu/CMakeLists.txt') diff --git a/source/blender/gpu/CMakeLists.txt b/source/blender/gpu/CMakeLists.txt index 0ac842d90a0..9524c71be8e 100644 --- a/source/blender/gpu/CMakeLists.txt +++ b/source/blender/gpu/CMakeLists.txt @@ -142,13 +142,13 @@ data_to_c_simple(shaders/gpu_shader_2D_line_dashed_geom.glsl SRC) data_to_c_simple(shaders/gpu_shader_2D_smooth_color_vert.glsl SRC) data_to_c_simple(shaders/gpu_shader_2D_smooth_color_frag.glsl SRC) data_to_c_simple(shaders/gpu_shader_2D_image_vert.glsl SRC) +data_to_c_simple(shaders/gpu_shader_image_frag.glsl SRC) data_to_c_simple(shaders/gpu_shader_image_linear_frag.glsl SRC) data_to_c_simple(shaders/gpu_shader_image_shuffle_color_frag.glsl SRC) data_to_c_simple(shaders/gpu_shader_image_mask_uniform_color_frag.glsl SRC) data_to_c_simple(shaders/gpu_shader_image_modulate_alpha_frag.glsl SRC) data_to_c_simple(shaders/gpu_shader_image_alpha_color_frag.glsl SRC) data_to_c_simple(shaders/gpu_shader_image_color_frag.glsl SRC) -data_to_c_simple(shaders/gpu_shader_image_rect_modulate_alpha_frag.glsl SRC) data_to_c_simple(shaders/gpu_shader_image_depth_linear_frag.glsl SRC) data_to_c_simple(shaders/gpu_shader_image_interlace_frag.glsl SRC) data_to_c_simple(shaders/gpu_shader_3D_image_vert.glsl SRC) -- cgit v1.2.3