From 804e90b42d728ecb1073af8d0bae15a91b13a469 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Tue, 11 Feb 2020 15:18:55 +0100 Subject: DRW: Color Management improvement Reviewed By: brecht sergey jbakker Differential Revision: http://developer.blender.org/D6729 --- source/blender/gpu/GPU_batch.h | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/gpu/GPU_batch.h') diff --git a/source/blender/gpu/GPU_batch.h b/source/blender/gpu/GPU_batch.h index 3616189e673..fc7dff5d99b 100644 --- a/source/blender/gpu/GPU_batch.h +++ b/source/blender/gpu/GPU_batch.h @@ -126,6 +126,7 @@ int GPU_batch_vertbuf_add_ex(GPUBatch *, GPUVertBuf *, bool own_vbo); void GPU_batch_program_set_no_use(GPUBatch *, uint32_t program, const GPUShaderInterface *); void GPU_batch_program_set(GPUBatch *, uint32_t program, const GPUShaderInterface *); void GPU_batch_program_set_shader(GPUBatch *, GPUShader *shader); +void GPU_batch_program_set_imm_shader(GPUBatch *batch); void GPU_batch_program_set_builtin(GPUBatch *batch, eGPUBuiltinShader shader_id); void GPU_batch_program_set_builtin_with_config(GPUBatch *batch, eGPUBuiltinShader shader_id, -- cgit v1.2.3