From 38321faa8d111ec51ebdeb7f2e939062d5e080a1 Mon Sep 17 00:00:00 2001 From: Mike Erwin Date: Mon, 23 Mar 2015 15:29:42 -0400 Subject: cleanup: use spaces for alignment while studying GPU lib --- source/blender/gpu/GPU_compositing.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/gpu/GPU_compositing.h') diff --git a/source/blender/gpu/GPU_compositing.h b/source/blender/gpu/GPU_compositing.h index 5589084705b..57d8c0631d6 100644 --- a/source/blender/gpu/GPU_compositing.h +++ b/source/blender/gpu/GPU_compositing.h @@ -52,7 +52,7 @@ enum eGPUFXFlags; typedef enum GPUFXShaderEffect { /* Screen space ambient occlusion shader */ - GPU_SHADER_FX_SSAO = 1, + GPU_SHADER_FX_SSAO = 1, /* depth of field passes. Yep, quite a complex effect */ GPU_SHADER_FX_DEPTH_OF_FIELD_PASS_ONE = 2, -- cgit v1.2.3