From 619d977e1a5922fd3f11cf2867c9e9cc1aa54ad7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Sun, 25 Mar 2018 04:34:36 +0200 Subject: GPULamp: Move GPU_frambuffer_blur to GPU_lamp.c This is a bit useless because gpu lamps are only used by the game engine and it is planned to be "remove" in some way. Doing this to clean gpu_framebuffer.c. --- source/blender/gpu/GPU_framebuffer.h | 3 --- 1 file changed, 3 deletions(-) (limited to 'source/blender/gpu/GPU_framebuffer.h') diff --git a/source/blender/gpu/GPU_framebuffer.h b/source/blender/gpu/GPU_framebuffer.h index 16a2fdd3c28..83fac2456a4 100644 --- a/source/blender/gpu/GPU_framebuffer.h +++ b/source/blender/gpu/GPU_framebuffer.h @@ -69,9 +69,6 @@ void GPU_framebuffer_bind_no_save(GPUFrameBuffer *fb, int slot); bool GPU_framebuffer_bound(GPUFrameBuffer *fb); void GPU_framebuffer_restore(void); -void GPU_framebuffer_blur( - GPUFrameBuffer *fb, struct GPUTexture *tex, - GPUFrameBuffer *blurfb, struct GPUTexture *blurtex); void GPU_framebuffer_blit( GPUFrameBuffer *fb_read, int read_slot, -- cgit v1.2.3