From 2e4f1b592f7d1b63ec012528997fab64f16c0416 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 23 Jan 2019 14:15:43 +1100 Subject: Cleanup: use eGPU prefix for GPU enum types --- source/blender/gpu/GPU_immediate.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/gpu/GPU_immediate.h') diff --git a/source/blender/gpu/GPU_immediate.h b/source/blender/gpu/GPU_immediate.h index a57ce674b77..a04be7a03ae 100644 --- a/source/blender/gpu/GPU_immediate.h +++ b/source/blender/gpu/GPU_immediate.h @@ -128,7 +128,7 @@ void immUniformColor4ubv(const unsigned char rgba[4]); /* Extend immBindProgram to use Blender’s library of built-in shader programs. * Use immUnbindProgram() when done. */ -void immBindBuiltinProgram(GPUBuiltinShader shader_id); +void immBindBuiltinProgram(eGPUBuiltinShader shader_id); /* Extend immUniformColor to take Blender's themes */ void immUniformThemeColor(int color_id); -- cgit v1.2.3