From f48b46860b57b7caf3d804267952cd43ecec089a Mon Sep 17 00:00:00 2001 From: Jacques Lucke Date: Mon, 2 Mar 2020 15:28:47 +0100 Subject: Cleanup: make remaining gpu headers work in C++ --- source/blender/gpu/GPU_immediate.h | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'source/blender/gpu/GPU_immediate.h') diff --git a/source/blender/gpu/GPU_immediate.h b/source/blender/gpu/GPU_immediate.h index a8e5e9d0e04..39fa625f5cc 100644 --- a/source/blender/gpu/GPU_immediate.h +++ b/source/blender/gpu/GPU_immediate.h @@ -33,6 +33,10 @@ #include "GPU_immediate_util.h" #include "GPU_shader.h" +#ifdef __cplusplus +extern "C" { +#endif + /** Returns a cleared vertex format, ready for #add_attr. */ GPUVertFormat *immVertexFormat(void); @@ -146,4 +150,8 @@ void immActivate(void); void immDeactivate(void); void immDestroy(void); +#ifdef __cplusplus +} +#endif + #endif /* __GPU_IMMEDIATE_H__ */ -- cgit v1.2.3