From 8a7f317666caa41aad0428b5ed3f399cdfbbd816 Mon Sep 17 00:00:00 2001 From: Bastien Montagne Date: Mon, 25 Jun 2018 12:32:48 +0200 Subject: Cleanup: Nuke most of G.main from GPU code. --- source/blender/gpu/GPU_material.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'source/blender/gpu/GPU_material.h') diff --git a/source/blender/gpu/GPU_material.h b/source/blender/gpu/GPU_material.h index e229afd3323..c94d6429f59 100644 --- a/source/blender/gpu/GPU_material.h +++ b/source/blender/gpu/GPU_material.h @@ -43,6 +43,7 @@ extern "C" { struct Image; struct ImageUser; +struct Main; struct Material; struct Object; struct Image; @@ -224,7 +225,7 @@ GPUMaterial *GPU_material_from_blender(struct Scene *scene, struct Material *ma, GPUMaterial *GPU_material_matcap(struct Scene *scene, struct Material *ma, bool use_opensubdiv); void GPU_material_free(struct ListBase *gpumaterial); -void GPU_materials_free(void); +void GPU_materials_free(struct Main *bmain); bool GPU_lamp_visible(GPULamp *lamp, struct SceneRenderLayer *srl, struct Material *ma); void GPU_material_bind( -- cgit v1.2.3