From 2100dba34bbec7fffdff787c01d3270ab7d3dfbb Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Tue, 28 May 2019 17:14:22 +0200 Subject: Cleanup: GPU: Move program point size to GPU_state --- source/blender/gpu/GPU_shader.h | 1 - 1 file changed, 1 deletion(-) (limited to 'source/blender/gpu/GPU_shader.h') diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h index 00570bd7ebc..0fe5427019a 100644 --- a/source/blender/gpu/GPU_shader.h +++ b/source/blender/gpu/GPU_shader.h @@ -156,7 +156,6 @@ typedef enum eGPUBuiltinShader { GPU_SHADER_3D_UNIFORM_COLOR, /* Sets Z-depth to 1.0 (draw onto background). */ GPU_SHADER_3D_UNIFORM_COLOR_BACKGROUND, - GPU_SHADER_3D_UNIFORM_COLOR_INSTANCE, /** * Take a 3D position and color for each vertex without color interpolation. * -- cgit v1.2.3