From 322dc723165a705c34df1e3246e500da1a9927de Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Fri, 14 Feb 2020 10:47:20 +0100 Subject: Cleanup: refactor GPU material attribute and texture requests --- source/blender/gpu/GPU_shader.h | 10 ---------- 1 file changed, 10 deletions(-) (limited to 'source/blender/gpu/GPU_shader.h') diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h index 1339873ec67..d5716cd1b31 100644 --- a/source/blender/gpu/GPU_shader.h +++ b/source/blender/gpu/GPU_shader.h @@ -382,16 +382,6 @@ void GPU_shader_free_builtin_shaders(void); * This makes sure the GPUVertexFormat name buffer does not overflow. */ #define GPU_MAX_ATTR 15 -typedef struct GPUVertAttrLayers { - struct { - int type; /* CustomDataType */ - int attr_id; - char name[64]; /* MAX_CUSTOMDATA_LAYER_NAME */ - } layer[GPU_MAX_ATTR]; - - int totlayer; -} GPUVertAttrLayers; - #ifdef __cplusplus } #endif -- cgit v1.2.3