From 7534bbfa344f47700a04e2a8c4dcdcd0310ea9f2 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Thu, 4 Jun 2020 13:43:28 +0200 Subject: GPUShaderInterface: Add Builtin Uniform blocks query This makes the query of theses mandatory uniforms faster. --- source/blender/gpu/GPU_shader.h | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/gpu/GPU_shader.h') diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h index 40bae88f46d..0ad472113c9 100644 --- a/source/blender/gpu/GPU_shader.h +++ b/source/blender/gpu/GPU_shader.h @@ -93,6 +93,7 @@ void GPU_shader_set_srgb_uniform(const struct GPUShaderInterface *interface); int GPU_shader_get_uniform(GPUShader *shader, const char *name); int GPU_shader_get_builtin_uniform(GPUShader *shader, int builtin); +int GPU_shader_get_builtin_block(GPUShader *shader, int builtin); int GPU_shader_get_uniform_block(GPUShader *shader, const char *name); int GPU_shader_get_uniform_block_binding(GPUShader *shader, const char *name); -- cgit v1.2.3