From 48b56481ea4c93c9fe538ddf3fce0b9af0446f7b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Thu, 25 Oct 2018 19:08:35 +0200 Subject: GPUTexture: Add supports for GL_DEPTH32F_STENCIL8 texture format --- source/blender/gpu/GPU_texture.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/gpu/GPU_texture.h') diff --git a/source/blender/gpu/GPU_texture.h b/source/blender/gpu/GPU_texture.h index 23b88645e33..a74388d6340 100644 --- a/source/blender/gpu/GPU_texture.h +++ b/source/blender/gpu/GPU_texture.h @@ -100,9 +100,9 @@ typedef enum GPUTextureFormat { #if 0 GPU_RGB10_A2, GPU_RGB10_A2UI, - GPU_DEPTH32F_STENCIL8, #endif GPU_R11F_G11F_B10F, + GPU_DEPTH32F_STENCIL8, GPU_DEPTH24_STENCIL8, /* Texture only format */ -- cgit v1.2.3