From 29f3af95272590d26f610ae828b2eeee89c82a00 Mon Sep 17 00:00:00 2001 From: Antonio Vazquez Date: Mon, 9 Mar 2020 16:27:24 +0100 Subject: GPencil: Refactor of Draw Engine, Vertex Paint and all internal functions This commit is a full refactor of the grease pencil modules including Draw Engine, Modifiers, VFX, depsgraph update, improvements in operators and conversion of Sculpt and Weight paint tools to real brushes. Also, a huge code cleanup has been done at all levels. Thanks to @fclem for his work and yo @pepeland and @mendio for the testing and help in the development. Differential Revision: https://developer.blender.org/D6293 --- source/blender/gpu/GPU_vertex_format.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source/blender/gpu/GPU_vertex_format.h') diff --git a/source/blender/gpu/GPU_vertex_format.h b/source/blender/gpu/GPU_vertex_format.h index cbc20f37f27..f5717645bc1 100644 --- a/source/blender/gpu/GPU_vertex_format.h +++ b/source/blender/gpu/GPU_vertex_format.h @@ -112,6 +112,8 @@ uint GPU_vertformat_attr_add( GPUVertFormat *, const char *name, GPUVertCompType, uint comp_len, GPUVertFetchMode); void GPU_vertformat_alias_add(GPUVertFormat *, const char *alias); +void GPU_vertformat_multiload_enable(GPUVertFormat *format, int load_count); + void GPU_vertformat_deinterleave(GPUVertFormat *format); int GPU_vertformat_attr_id_get(const GPUVertFormat *, const char *name); -- cgit v1.2.3