From e7fd6c8f30cd1161496831859da403eaa34fdf89 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 19 Mar 2019 15:17:46 +1100 Subject: Cleanup: comment blocks --- source/blender/gpu/intern/gpu_codegen.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/gpu/intern/gpu_codegen.c') diff --git a/source/blender/gpu/intern/gpu_codegen.c b/source/blender/gpu/intern/gpu_codegen.c index 513dfad9d8a..195dc8950aa 100644 --- a/source/blender/gpu/intern/gpu_codegen.c +++ b/source/blender/gpu/intern/gpu_codegen.c @@ -64,7 +64,7 @@ static char *glsl_material_library = NULL; * Internal shader cache: This prevent the shader recompilation / stall when * using undo/redo AND also allows for GPUPass reuse if the Shader code is the * same for 2 different Materials. Unused GPUPasses are free by Garbage collection. - **/ + */ /* Only use one linklist that contains the GPUPasses grouped by hash. */ static GPUPass *pass_cache = NULL; -- cgit v1.2.3