From 8655be437dc46af6b64e3d1e96dba5173cce9450 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 20 Mar 2013 23:14:18 +0000 Subject: code cleanup: use bool where values are true/false, for view3d and related functions. --- source/blender/gpu/intern/gpu_draw.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'source/blender/gpu/intern/gpu_draw.c') diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c index e153651caca..33402426b62 100644 --- a/source/blender/gpu/intern/gpu_draw.c +++ b/source/blender/gpu/intern/gpu_draw.c @@ -439,7 +439,7 @@ static void gpu_verify_reflection(Image *ima) } } -int GPU_verify_image(Image *ima, ImageUser *iuser, int tftile, int compare, int mipmap, int is_data) +int GPU_verify_image(Image *ima, ImageUser *iuser, int tftile, int compare, int mipmap, bool is_data) { ImBuf *ibuf = NULL; unsigned int *bind = NULL; @@ -1275,7 +1275,7 @@ static Material *gpu_active_node_material(Material *ma) return ma; } -void GPU_begin_object_materials(View3D *v3d, RegionView3D *rv3d, Scene *scene, Object *ob, int glsl, int *do_alpha_after) +void GPU_begin_object_materials(View3D *v3d, RegionView3D *rv3d, Scene *scene, Object *ob, bool glsl, bool *do_alpha_after) { Material *ma; GPUMaterial *gpumat; @@ -1308,7 +1308,7 @@ void GPU_begin_object_materials(View3D *v3d, RegionView3D *rv3d, Scene *scene, O GMS.use_alpha_pass = (do_alpha_after != NULL); GMS.is_alpha_pass = (v3d->transp != FALSE); if (GMS.use_alpha_pass) - *do_alpha_after = FALSE; + *do_alpha_after = false; if (GMS.totmat > FIXEDMAT) { GMS.matbuf= MEM_callocN(sizeof(GPUMaterialFixed)*GMS.totmat, "GMS.matbuf"); @@ -1381,7 +1381,7 @@ void GPU_begin_object_materials(View3D *v3d, RegionView3D *rv3d, Scene *scene, O * drawn in a second alpha pass for improved blending */ if (do_alpha_after && !GMS.is_alpha_pass) if (ELEM3(alphablend, GPU_BLEND_ALPHA, GPU_BLEND_ADD, GPU_BLEND_ALPHA_SORT)) - *do_alpha_after = TRUE; + *do_alpha_after = true; GMS.alphablend[a]= alphablend; } -- cgit v1.2.3