From d1b21d1278b3f91643fb52ed67320c064e28a0d4 Mon Sep 17 00:00:00 2001 From: Mike Erwin Date: Fri, 30 Sep 2016 19:51:04 -0400 Subject: OpenGL: add support for programmable point size And enable point sprites always. Fragment shaders can use gl_PointCoord now. --- source/blender/gpu/intern/gpu_draw.c | 32 +++++++++++++++++++++++++++++--- 1 file changed, 29 insertions(+), 3 deletions(-) (limited to 'source/blender/gpu/intern/gpu_draw.c') diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c index 25b28b1f7d2..96a35f093fa 100644 --- a/source/blender/gpu/intern/gpu_draw.c +++ b/source/blender/gpu/intern/gpu_draw.c @@ -2247,7 +2247,13 @@ void GPU_state_init(void) glColorMaterial(GL_FRONT_AND_BACK, GL_DIFFUSE); GPU_default_lights(); - + + GPU_disable_program_point_size(); +#ifdef __APPLE__ + /* TODO: remove this when we switch to core profile */ + glEnable(GL_POINT_SPRITE); +#endif + glDepthFunc(GL_LEQUAL); /* scaling matrices */ glEnable(GL_NORMALIZE); @@ -2269,7 +2275,7 @@ void GPU_state_init(void) glDisableClientState(GL_NORMAL_ARRAY); glDisableClientState(GL_COLOR_ARRAY); glDisableClientState(GL_TEXTURE_COORD_ARRAY); - + glPixelTransferi(GL_MAP_COLOR, GL_FALSE); glPixelTransferi(GL_RED_SCALE, 1); glPixelTransferi(GL_RED_BIAS, 0); @@ -2279,7 +2285,7 @@ void GPU_state_init(void) glPixelTransferi(GL_BLUE_BIAS, 0); glPixelTransferi(GL_ALPHA_SCALE, 1); glPixelTransferi(GL_ALPHA_BIAS, 0); - + glPixelTransferi(GL_DEPTH_BIAS, 0); glPixelTransferi(GL_DEPTH_SCALE, 1); glDepthRange(0.0, 1.0); @@ -2297,6 +2303,26 @@ void GPU_state_init(void) GPU_basic_shader_bind(GPU_SHADER_USE_COLOR); } +void GPU_enable_program_point_size() +{ +#ifdef __APPLE__ + /* TODO: remove this when we switch to core profile */ + glEnable(GL_VERTEX_PROGRAM_POINT_SIZE); +#else + glEnable(GL_PROGRAM_POINT_SIZE); +#endif +} + +void GPU_disable_program_point_size() +{ +#ifdef __APPLE__ + /* TODO: remove this when we switch to core profile */ + glDisable(GL_VERTEX_PROGRAM_POINT_SIZE); +#else + glDisable(GL_PROGRAM_POINT_SIZE); +#endif +} + #ifdef WITH_OPENSUBDIV /* Update face-varying variables offset which might be * different from mesh to mesh sharing the same material. -- cgit v1.2.3