From 38ef35b1ed1d38ab58c7d7fb121f4f3b33869810 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Sat, 8 Aug 2020 15:24:52 +0200 Subject: GPUDrawList: GL backend isolation --- source/blender/gpu/intern/gpu_drawlist.cc | 59 +++++++++++++++++++++++++++++++ 1 file changed, 59 insertions(+) create mode 100644 source/blender/gpu/intern/gpu_drawlist.cc (limited to 'source/blender/gpu/intern/gpu_drawlist.cc') diff --git a/source/blender/gpu/intern/gpu_drawlist.cc b/source/blender/gpu/intern/gpu_drawlist.cc new file mode 100644 index 00000000000..7b807a2fa80 --- /dev/null +++ b/source/blender/gpu/intern/gpu_drawlist.cc @@ -0,0 +1,59 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2016 by Mike Erwin. + * All rights reserved. + */ + +/** \file + * \ingroup gpu + * + * Implementation of Multi Draw Indirect. + */ + +#include "MEM_guardedalloc.h" + +#include "GPU_batch.h" +#include "GPU_drawlist.h" + +#include "gpu_backend.hh" + +#include "gpu_drawlist_private.hh" + +using namespace blender::gpu; + +GPUDrawList GPU_draw_list_create(int list_length) +{ + DrawList *list_ptr = GPUBackend::get()->drawlist_alloc(list_length); + return reinterpret_cast(list_ptr); +} + +void GPU_draw_list_discard(GPUDrawList list) +{ + DrawList *list_ptr = reinterpret_cast(list); + delete list_ptr; +} + +void GPU_draw_list_append(GPUDrawList list, GPUBatch *batch, int i_first, int i_count) +{ + DrawList *list_ptr = reinterpret_cast(list); + list_ptr->append(batch, i_first, i_count); +} + +void GPU_draw_list_submit(GPUDrawList list) +{ + DrawList *list_ptr = reinterpret_cast(list); + list_ptr->submit(); +} -- cgit v1.2.3