From 62fe7e9a9d0e211bc2ad4cdfedb2489c5f899133 Mon Sep 17 00:00:00 2001 From: Tomoaki Kawada Date: Sat, 1 Jun 2019 17:54:07 +0200 Subject: GPU: support default framebuffer with ID not equal to 0 --- source/blender/gpu/intern/gpu_extensions.c | 9 --------- 1 file changed, 9 deletions(-) (limited to 'source/blender/gpu/intern/gpu_extensions.c') diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c index 57734686b23..8cd554cc9d5 100644 --- a/source/blender/gpu/intern/gpu_extensions.c +++ b/source/blender/gpu/intern/gpu_extensions.c @@ -244,15 +244,6 @@ void gpu_extensions_init(void) glGetFloatv(GL_ALIASED_LINE_WIDTH_RANGE, GG.line_width_range); -#ifndef NDEBUG - GLint ret; - glBindFramebuffer(GL_FRAMEBUFFER, 0); - glGetFramebufferAttachmentParameteriv( - GL_FRAMEBUFFER, GL_FRONT_LEFT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, &ret); - /* We expect FRONT_LEFT to be the default buffer. */ - BLI_assert(ret == GL_FRAMEBUFFER_DEFAULT); -#endif - glGetIntegerv(GL_MAX_COLOR_TEXTURE_SAMPLES, &GG.samples_color_texture_max); const char *vendor = (const char *)glGetString(GL_VENDOR); -- cgit v1.2.3