From bb0b46f78c1e183d8fad99299736316e55c23039 Mon Sep 17 00:00:00 2001 From: mano-wii Date: Mon, 30 Sep 2019 12:11:35 -0300 Subject: GPU: Make sure workaround is supported `context_local_shaders_workaround` is only supported on OpenGL 4.1 or higher. --- source/blender/gpu/intern/gpu_extensions.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/gpu/intern/gpu_extensions.c') diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c index 7b6759c44bf..c6425854ee4 100644 --- a/source/blender/gpu/intern/gpu_extensions.c +++ b/source/blender/gpu/intern/gpu_extensions.c @@ -365,7 +365,7 @@ void gpu_extensions_init(void) GG.mip_render_workaround = true; GG.depth_blitting_workaround = true; GG.unused_fb_slot_workaround = true; - GG.context_local_shaders_workaround = true; + GG.context_local_shaders_workaround = GLEW_ARB_get_program_binary; } /* df/dy calculation factors, those are dependent on driver */ -- cgit v1.2.3