From 1e21b8dc1b26e985385717491cb557fd2e80a7ae Mon Sep 17 00:00:00 2001 From: Mike Erwin Date: Tue, 13 Dec 2016 16:45:59 -0500 Subject: OpenGL: another way to set uniform theme color --- source/blender/gpu/intern/gpu_immediate.c | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'source/blender/gpu/intern/gpu_immediate.c') diff --git a/source/blender/gpu/intern/gpu_immediate.c b/source/blender/gpu/intern/gpu_immediate.c index 0706c74b7f9..685c31dc3e0 100644 --- a/source/blender/gpu/intern/gpu_immediate.c +++ b/source/blender/gpu/intern/gpu_immediate.c @@ -64,3 +64,10 @@ void immUniformThemeColorBlendShade(int color_id1, int color_id2, float fac, int UI_GetThemeColorBlendShade4fv(color_id1, color_id2, fac, offset, color); immUniformColor4fv(color); } + +void immUniformThemeColorBlend(int color_id1, int color_id2, float fac) +{ + uint8_t color[3]; + UI_GetThemeColorBlend3ubv(color_id1, color_id2, fac, color); + immUniformColor3ubv(color); +} -- cgit v1.2.3