From 7c699a217ae8bb98ead02923334db7dd105bf1b5 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 11 Dec 2012 14:29:01 +0000 Subject: define the size of matrix args for both rows/cols. --- source/blender/gpu/intern/gpu_material.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/blender/gpu/intern/gpu_material.c') diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c index 9c48f74bf5f..09776fd1714 100644 --- a/source/blender/gpu/intern/gpu_material.c +++ b/source/blender/gpu/intern/gpu_material.c @@ -282,7 +282,7 @@ void GPU_material_bind(GPUMaterial *material, int oblay, int viewlay, double tim } } -void GPU_material_bind_uniforms(GPUMaterial *material, float obmat[][4], float viewmat[][4], float viewinv[][4], float obcol[4], float autobumpscale) +void GPU_material_bind_uniforms(GPUMaterial *material, float obmat[4][4], float viewmat[4][4], float viewinv[4][4], float obcol[4], float autobumpscale) { if (material->pass) { GPUShader *shader = GPU_pass_shader(material->pass); @@ -1572,7 +1572,7 @@ void GPU_materials_free(void) /* Lamps and shadow buffers */ -void GPU_lamp_update(GPULamp *lamp, int lay, int hide, float obmat[][4]) +void GPU_lamp_update(GPULamp *lamp, int lay, int hide, float obmat[4][4]) { float mat[4][4]; @@ -1854,7 +1854,7 @@ void GPU_lamp_update_buffer_mats(GPULamp *lamp) mult_m4_m4m4(lamp->persmat, rangemat, persmat); } -void GPU_lamp_shadow_buffer_bind(GPULamp *lamp, float viewmat[][4], int *winsize, float winmat[][4]) +void GPU_lamp_shadow_buffer_bind(GPULamp *lamp, float viewmat[4][4], int *winsize, float winmat[4][4]) { GPU_lamp_update_buffer_mats(lamp); -- cgit v1.2.3