From 671827549a3d013a2037e0b9814708214c59271c Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 30 May 2019 20:02:05 +1000 Subject: 3D View: Support light probe data clipping --- source/blender/gpu/intern/gpu_shader.c | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'source/blender/gpu/intern/gpu_shader.c') diff --git a/source/blender/gpu/intern/gpu_shader.c b/source/blender/gpu/intern/gpu_shader.c index 7201025ad8a..a7eb6726364 100644 --- a/source/blender/gpu/intern/gpu_shader.c +++ b/source/blender/gpu/intern/gpu_shader.c @@ -1319,13 +1319,17 @@ GPUShader *GPU_shader_get_builtin_shader_with_config(eGPUBuiltinShader shader, GPU_SHADER_3D_POINT_UNIFORM_SIZE_UNIFORM_COLOR_AA, GPU_SHADER_3D_SCREENSPACE_VARIYING_COLOR, GPU_SHADER_3D_INSTANCE_SCREEN_ALIGNED, + GPU_SHADER_3D_GROUNDLINE, GPU_SHADER_3D_GROUNDPOINT, GPU_SHADER_DISTANCE_LINES, GPU_SHADER_INSTANCE_EDGES_VARIYING_COLOR, GPU_SHADER_3D_FLAT_SELECT_ID, GPU_SHADER_3D_UNIFORM_SELECT_ID) || - ELEM(shader, GPU_SHADER_3D_FLAT_COLOR, GPU_SHADER_3D_LINE_DASHED_UNIFORM_COLOR)); + ELEM(shader, + GPU_SHADER_3D_FLAT_COLOR, + GPU_SHADER_3D_LINE_DASHED_UNIFORM_COLOR, + GPU_SHADER_INSTANCE_VARIYING_ID_VARIYING_SIZE)); const char *world_clip_lib = datatoc_gpu_shader_cfg_world_clip_lib_glsl; const char *world_clip_def = "#define USE_WORLD_CLIP_PLANES\n"; /* In rare cases geometry shaders calculate clipping themselves. */ -- cgit v1.2.3