From 136bdb561b4ce05788e7b654c7e734cc35664b91 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Sat, 12 Sep 2020 06:10:11 +0200 Subject: GPU: Add Image Load Store extension support This wraps the functionality used to speedup EEVEE volumetrics. This touches the rendering code of EEVEE as it should fix a mis-usage of the GL barrier. The barrier changed type and location, removing an unused barrier. --- source/blender/gpu/intern/gpu_shader_interface.hh | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/gpu/intern/gpu_shader_interface.hh') diff --git a/source/blender/gpu/intern/gpu_shader_interface.hh b/source/blender/gpu/intern/gpu_shader_interface.hh index f76339d3adb..fce6fda5f14 100644 --- a/source/blender/gpu/intern/gpu_shader_interface.hh +++ b/source/blender/gpu/intern/gpu_shader_interface.hh @@ -63,6 +63,7 @@ class ShaderInterface { /** Enabled bindpoints that needs to be fed with data. */ uint16_t enabled_attr_mask_ = 0; uint16_t enabled_ubo_mask_ = 0; + uint8_t enabled_ima_mask_ = 0; uint64_t enabled_tex_mask_ = 0; /** Location of builtin uniforms. Fast access, no lookup needed. */ int32_t builtins_[GPU_NUM_UNIFORMS]; -- cgit v1.2.3