From e2f5f4fa535e64f524082f31139fe358073f8281 Mon Sep 17 00:00:00 2001 From: Tom Musgrove Date: Tue, 3 Aug 2010 22:44:15 +0000 Subject: removing the f so that glsl shaders work on older cards --- source/blender/gpu/intern/gpu_shader_material.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/gpu/intern/gpu_shader_material.glsl') diff --git a/source/blender/gpu/intern/gpu_shader_material.glsl b/source/blender/gpu/intern/gpu_shader_material.glsl index d517018e257..cfd35f59478 100644 --- a/source/blender/gpu/intern/gpu_shader_material.glsl +++ b/source/blender/gpu/intern/gpu_shader_material.glsl @@ -88,7 +88,7 @@ float linearrgb_to_srgb(float c) if(c < 0.0031308) return (c < 0.0)? 0.0: c * 12.92; else - return 1.055 * pow(c, 1.0/2.4) - 0.055f; + return 1.055 * pow(c, 1.0/2.4) - 0.055; } void srgb_to_linearrgb(vec4 col_from, out vec4 col_to) -- cgit v1.2.3