From 91694b9b58ab953f3b313be9389cc1303e472fc2 Mon Sep 17 00:00:00 2001 From: Jacques Lucke Date: Fri, 7 Aug 2020 09:50:34 +0200 Subject: Code Style: use "#pragma once" in source directory This replaces header include guards with `#pragma once`. A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`), because they are used in other places. This patch has been generated by P1561 followed by `make format`. Differential Revision: https://developer.blender.org/D8466 --- source/blender/gpu/intern/gpu_vertex_format_private.h | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'source/blender/gpu/intern/gpu_vertex_format_private.h') diff --git a/source/blender/gpu/intern/gpu_vertex_format_private.h b/source/blender/gpu/intern/gpu_vertex_format_private.h index a850d17a1dd..a80c085b44a 100644 --- a/source/blender/gpu/intern/gpu_vertex_format_private.h +++ b/source/blender/gpu/intern/gpu_vertex_format_private.h @@ -23,11 +23,8 @@ * GPU vertex format */ -#ifndef __GPU_VERTEX_FORMAT_PRIVATE_H__ -#define __GPU_VERTEX_FORMAT_PRIVATE_H__ +#pragma once void VertexFormat_pack(GPUVertFormat *format); uint padding(uint offset, uint alignment); uint vertex_buffer_size(const GPUVertFormat *format, uint vertex_len); - -#endif /* __GPU_VERTEX_FORMAT_PRIVATE_H__ */ -- cgit v1.2.3