From 172614fb7dac799d373e778a541e8d9f78228221 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 1 Mar 2018 16:41:50 +1100 Subject: GPU_select: remove unused finalize function Changed 2.8x code so this is no longer needed. --- source/blender/gpu/intern/gpu_select.c | 23 ----------------------- source/blender/gpu/intern/gpu_select_pick.c | 22 +++------------------- source/blender/gpu/intern/gpu_select_private.h | 1 - 3 files changed, 3 insertions(+), 43 deletions(-) (limited to 'source/blender/gpu/intern') diff --git a/source/blender/gpu/intern/gpu_select.c b/source/blender/gpu/intern/gpu_select.c index ff377ac703a..291a552a041 100644 --- a/source/blender/gpu/intern/gpu_select.c +++ b/source/blender/gpu/intern/gpu_select.c @@ -149,29 +149,6 @@ bool GPU_select_load_id(uint id) } } -/** - * Needed when GL context of #GPU_select_end - * can't be used to finalize selection operations - * (because of context changes). - */ -void GPU_select_finalize(void) -{ - if (!g_select_state.select_is_active) - return; - - switch (g_select_state.algorithm) { - case ALGO_GL_LEGACY: - case ALGO_GL_QUERY: - { - break; - } - default: /* ALGO_GL_PICK */ - { - gpu_select_pick_finalize(); - } - } -} - /** * Cleanup and flush selection results to buffer. * Return number of hits and hits in buffer. diff --git a/source/blender/gpu/intern/gpu_select_pick.c b/source/blender/gpu/intern/gpu_select_pick.c index 703035483dd..3e65e2987e6 100644 --- a/source/blender/gpu/intern/gpu_select_pick.c +++ b/source/blender/gpu/intern/gpu_select_pick.c @@ -255,7 +255,6 @@ typedef struct GPUPickState { /* Set after first draw */ bool is_init; - bool is_finalized; uint prev_id; } gl; @@ -370,7 +369,6 @@ void gpu_select_pick_begin( #endif ps->gl.is_init = false; - ps->gl.is_finalized = false; ps->gl.prev_id = 0; } else { @@ -531,20 +529,6 @@ bool gpu_select_pick_load_id(uint id) return true; } - /** - * (Optional), call before 'gpu_select_pick_end' if GL context is not kept. - * is not compatible with regular select case. - * */ -void gpu_select_pick_finalize(void) -{ - GPUPickState *ps = &g_pick_state; - if (ps->gl.is_init) { - /* force finishing last pass */ - gpu_select_pick_load_id(ps->gl.prev_id); - } - ps->gl.is_finalized = true; -} - uint gpu_select_pick_end(void) { GPUPickState *ps = &g_pick_state; @@ -554,10 +538,10 @@ uint gpu_select_pick_end(void) #endif if (ps->is_cached == false) { - if (ps->gl.is_finalized == false) { - gpu_select_pick_finalize(); + if (ps->gl.is_init) { + /* force finishing last pass */ + gpu_select_pick_load_id(ps->gl.prev_id); } - glPopAttrib(); glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); } diff --git a/source/blender/gpu/intern/gpu_select_private.h b/source/blender/gpu/intern/gpu_select_private.h index 8368aaa9edc..8935bd7b253 100644 --- a/source/blender/gpu/intern/gpu_select_private.h +++ b/source/blender/gpu/intern/gpu_select_private.h @@ -35,7 +35,6 @@ /* gpu_select_pick */ void gpu_select_pick_begin(unsigned int (*buffer)[4], unsigned int bufsize, const rcti *input, char mode); bool gpu_select_pick_load_id(unsigned int id); -void gpu_select_pick_finalize(void); unsigned int gpu_select_pick_end(void); void gpu_select_pick_cache_begin(void); -- cgit v1.2.3