From 6cb06501c3283a4d443151ddb93ec5a097cd9078 Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Fri, 12 Jan 2018 17:35:26 +0100 Subject: GPU buffers: Use bitflag to whether we want to show diffuse color Those fine-tuning bits will be extended soon, so makes sense to start using some more verbose flag names when calling functions. --- source/blender/gpu/intern/gpu_buffers.c | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) (limited to 'source/blender/gpu/intern') diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c index e288c74fee6..09d6f80abb8 100644 --- a/source/blender/gpu/intern/gpu_buffers.c +++ b/source/blender/gpu/intern/gpu_buffers.c @@ -1033,8 +1033,10 @@ static void gpu_color_from_mask_quad_copy(const CCGKey *key, void GPU_pbvh_mesh_buffers_update( GPU_PBVH_Buffers *buffers, const MVert *mvert, const int *vert_indices, int totvert, const float *vmask, - const int (*face_vert_indices)[3], bool show_diffuse_color) + const int (*face_vert_indices)[3], + const int update_flags) { + const bool show_diffuse_color = (update_flags & GPU_PBVH_BUFFERS_SHOW_DIFFUSE_COLOR) != 0; VertexBufferFormat *vert_data; int i; @@ -1239,8 +1241,10 @@ GPU_PBVH_Buffers *GPU_pbvh_mesh_buffers_build( void GPU_pbvh_grid_buffers_update( GPU_PBVH_Buffers *buffers, CCGElem **grids, const DMFlagMat *grid_flag_mats, int *grid_indices, - int totgrid, const CCGKey *key, bool show_diffuse_color) + int totgrid, const CCGKey *key, + const int update_flags) { + const bool show_diffuse_color = (update_flags & GPU_PBVH_BUFFERS_SHOW_DIFFUSE_COLOR) != 0; VertexBufferFormat *vert_data; int i, j, k, x, y; @@ -1611,8 +1615,9 @@ void GPU_pbvh_bmesh_buffers_update( GSet *bm_faces, GSet *bm_unique_verts, GSet *bm_other_verts, - bool show_diffuse_color) + const int update_flags) { + const bool show_diffuse_color = (update_flags & GPU_PBVH_BUFFERS_SHOW_DIFFUSE_COLOR) != 0; VertexBufferFormat *vert_data; void *tri_data; int tottri, totvert, maxvert = 0; -- cgit v1.2.3