From 4822153b85551ffce614c174c9a3bff0f8b8a975 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 23 Mar 2022 12:15:50 +1100 Subject: Cleanup: spelling in comments --- source/blender/gpu/metal/mtl_backend.mm | 11 +++++------ source/blender/gpu/metal/mtl_capabilities.hh | 2 +- 2 files changed, 6 insertions(+), 7 deletions(-) (limited to 'source/blender/gpu/metal') diff --git a/source/blender/gpu/metal/mtl_backend.mm b/source/blender/gpu/metal/mtl_backend.mm index 3e61e882b3a..e1da371bd0b 100644 --- a/source/blender/gpu/metal/mtl_backend.mm +++ b/source/blender/gpu/metal/mtl_backend.mm @@ -108,8 +108,7 @@ void MTLBackend::render_begin() void MTLBackend::render_end() { /* If call-count reaches zero, drain auto release pool. - * Esures temporary objects are freed within a frame's - * lifetime. */ + * Ensures temporary objects are freed within a frame's lifetime. */ BLI_assert(g_autoreleasepool != nil); g_autoreleasepool_depth--; BLI_assert(g_autoreleasepool_depth >= 0); @@ -136,7 +135,7 @@ bool MTLBackend::is_inside_render_boundary() /** \name Platform * \{ */ -/* For Metal, platform_init needs to be called after MTLContext initialisation. */ +/* For Metal, platform_init needs to be called after MTLContext initialization. */ void MTLBackend::platform_init(MTLContext *ctx) { if (GPG.initialized) { @@ -318,7 +317,7 @@ void MTLBackend::capabilities_init(MTLContext *ctx) id device = nil; /*ctx->device TODO(Metal): Implement MTLContext. */ BLI_assert(device); - /* Initialise Capabilities. */ + /* Initialize Capabilities. */ MTLBackend::capabilities.supports_argument_buffers_tier2 = ([device argumentBuffersSupport] == MTLArgumentBuffersTier2); MTLBackend::capabilities.supports_family_mac1 = [device supportsFamily:MTLGPUFamilyMac1]; @@ -398,8 +397,8 @@ void MTLBackend::capabilities_init(MTLContext *ctx) GCaps.broken_amd_driver = false; /* Metal related workarounds. */ - /* Minimum per-vertex stride is 4 bytes in Metal. A bound vertex buffer must contribute atleast 4 - * bytes per vertex. */ + /* Minimum per-vertex stride is 4 bytes in Metal. + * A bound vertex buffer must contribute at least 4 bytes per vertex. */ GCaps.minimum_per_vertex_stride = 4; } diff --git a/source/blender/gpu/metal/mtl_capabilities.hh b/source/blender/gpu/metal/mtl_capabilities.hh index ad2effdc8f3..5563008e87d 100644 --- a/source/blender/gpu/metal/mtl_capabilities.hh +++ b/source/blender/gpu/metal/mtl_capabilities.hh @@ -21,7 +21,7 @@ namespace gpu { /* Context-specific limits -- populated in 'MTLBackend::platform_init' */ typedef struct MTLCapabilities { - /* Variable Limits & faeture sets */ + /* Variable Limits & feature sets. */ int max_color_render_targets = 4; /* Minimum = 4 */ int buffer_alignment_for_textures = 256; /* Upper bound = 256 bytes */ int minimum_buffer_offset_alignment = 256; /* Upper bound = 256 bytes */ -- cgit v1.2.3