From b744081f838409fda9a131e9039bd05b092c9d16 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Tue, 15 Feb 2022 00:02:31 +0100 Subject: GLDebug: Fix severity check The check was reversed, leading to less errors being reported. --- source/blender/gpu/opengl/gl_debug.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/gpu/opengl') diff --git a/source/blender/gpu/opengl/gl_debug.cc b/source/blender/gpu/opengl/gl_debug.cc index 95dea43636d..98494a782db 100644 --- a/source/blender/gpu/opengl/gl_debug.cc +++ b/source/blender/gpu/opengl/gl_debug.cc @@ -128,7 +128,7 @@ static void APIENTRY debug_callback(GLenum UNUSED(source), break; } - if (((LOG.type->flag & CLG_FLAG_USE) && (LOG.type->level >= clog_severity))) { + if (((LOG.type->flag & CLG_FLAG_USE) && (LOG.type->level <= clog_severity))) { CLG_logf(LOG.type, clog_severity, debug_groups, "", "%s", message); if (severity == GL_DEBUG_SEVERITY_HIGH) { /* Focus on error message. */ -- cgit v1.2.3