From e12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 17 Apr 2019 06:17:24 +0200 Subject: ClangFormat: apply to source, most of intern Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat --- source/blender/gpu/shaders/gpu_shader_2D_smooth_color_vert.glsl | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/gpu/shaders/gpu_shader_2D_smooth_color_vert.glsl') diff --git a/source/blender/gpu/shaders/gpu_shader_2D_smooth_color_vert.glsl b/source/blender/gpu/shaders/gpu_shader_2D_smooth_color_vert.glsl index fe91f4d0902..fcf436d50af 100644 --- a/source/blender/gpu/shaders/gpu_shader_2D_smooth_color_vert.glsl +++ b/source/blender/gpu/shaders/gpu_shader_2D_smooth_color_vert.glsl @@ -8,6 +8,6 @@ noperspective out vec4 finalColor; void main() { - gl_Position = ModelViewProjectionMatrix * vec4(pos, 0.0, 1.0); - finalColor = color; + gl_Position = ModelViewProjectionMatrix * vec4(pos, 0.0, 1.0); + finalColor = color; } -- cgit v1.2.3