From 9d3f35a0bf1bf5776363bfd61d53a7c85b5827a4 Mon Sep 17 00:00:00 2001 From: Jeroen Bakker Date: Mon, 17 Jan 2022 14:45:22 +0100 Subject: Revert "Revert "GPUShaderCreateInfo for interface abstraction"" This reverts commit edee5a947b7ea3e1324aa334a22c7c9bbf47f5f7. Fixes compilation error (Missing file BLI_float2.hh) --- source/blender/gpu/shaders/gpu_shader_2D_widget_shadow_frag.glsl | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source/blender/gpu/shaders/gpu_shader_2D_widget_shadow_frag.glsl') diff --git a/source/blender/gpu/shaders/gpu_shader_2D_widget_shadow_frag.glsl b/source/blender/gpu/shaders/gpu_shader_2D_widget_shadow_frag.glsl index e8a6a43191e..a624d3f2f8b 100644 --- a/source/blender/gpu/shaders/gpu_shader_2D_widget_shadow_frag.glsl +++ b/source/blender/gpu/shaders/gpu_shader_2D_widget_shadow_frag.glsl @@ -1,9 +1,11 @@ +#ifndef USE_GPU_SHADER_CREATE_INFO in float shadowFalloff; out vec4 fragColor; uniform float alpha; +#endif void main() { -- cgit v1.2.3