From e12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 17 Apr 2019 06:17:24 +0200 Subject: ClangFormat: apply to source, most of intern Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat --- .../gpu/shaders/gpu_shader_3D_line_dashed_uniform_color_vert.glsl | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'source/blender/gpu/shaders/gpu_shader_3D_line_dashed_uniform_color_vert.glsl') diff --git a/source/blender/gpu/shaders/gpu_shader_3D_line_dashed_uniform_color_vert.glsl b/source/blender/gpu/shaders/gpu_shader_3D_line_dashed_uniform_color_vert.glsl index 791f634c6cd..47ca09b5e72 100644 --- a/source/blender/gpu/shaders/gpu_shader_3D_line_dashed_uniform_color_vert.glsl +++ b/source/blender/gpu/shaders/gpu_shader_3D_line_dashed_uniform_color_vert.glsl @@ -20,10 +20,10 @@ out vec4 color_vert; void main() { - vec4 pos_4d = vec4(pos, 1.0); - gl_Position = ModelViewProjectionMatrix * pos_4d; - color_vert = color; + vec4 pos_4d = vec4(pos, 1.0); + gl_Position = ModelViewProjectionMatrix * pos_4d; + color_vert = color; #ifdef USE_WORLD_CLIP_PLANES - world_clip_planes_calc_clip_distance((ModelMatrix * pos_4d).xyz); + world_clip_planes_calc_clip_distance((ModelMatrix * pos_4d).xyz); #endif } -- cgit v1.2.3