From edee5a947b7ea3e1324aa334a22c7c9bbf47f5f7 Mon Sep 17 00:00:00 2001 From: Jeroen Bakker Date: Mon, 17 Jan 2022 14:34:28 +0100 Subject: Revert "GPUShaderCreateInfo for interface abstraction" This reverts commit 8fb2ff458ba579dba08bfdf57d043ad158b5db07. Missing some files. --- source/blender/gpu/shaders/gpu_shader_point_uniform_color_aa_frag.glsl | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'source/blender/gpu/shaders/gpu_shader_point_uniform_color_aa_frag.glsl') diff --git a/source/blender/gpu/shaders/gpu_shader_point_uniform_color_aa_frag.glsl b/source/blender/gpu/shaders/gpu_shader_point_uniform_color_aa_frag.glsl index 960b5e6efac..52d59d2030f 100644 --- a/source/blender/gpu/shaders/gpu_shader_point_uniform_color_aa_frag.glsl +++ b/source/blender/gpu/shaders/gpu_shader_point_uniform_color_aa_frag.glsl @@ -1,9 +1,8 @@ -#ifndef USE_GPU_SHADER_CREATE_INFO + uniform vec4 color; in vec2 radii; out vec4 fragColor; -#endif void main() { -- cgit v1.2.3