From e12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 17 Apr 2019 06:17:24 +0200 Subject: ClangFormat: apply to source, most of intern Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat --- source/blender/gpu/shaders/gpu_shader_simple_lighting_frag.glsl | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/gpu/shaders/gpu_shader_simple_lighting_frag.glsl') diff --git a/source/blender/gpu/shaders/gpu_shader_simple_lighting_frag.glsl b/source/blender/gpu/shaders/gpu_shader_simple_lighting_frag.glsl index d65768eff4d..6bce517fee3 100644 --- a/source/blender/gpu/shaders/gpu_shader_simple_lighting_frag.glsl +++ b/source/blender/gpu/shaders/gpu_shader_simple_lighting_frag.glsl @@ -13,6 +13,6 @@ out vec4 fragColor; void main() { - fragColor = color; - fragColor.xyz *= clamp(dot(normalize(normal), light), 0.0, 1.0); + fragColor = color; + fragColor.xyz *= clamp(dot(normalize(normal), light), 0.0, 1.0); } -- cgit v1.2.3