From ffec86bb62c52665ef6a05770f03ab69fa6bb231 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sun, 6 Sep 2020 02:21:27 +1000 Subject: Cleanup: clang-format --- .../blender/gpu/shaders/material/gpu_shader_material_tex_voronoi.glsl | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'source/blender/gpu/shaders') diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_tex_voronoi.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_tex_voronoi.glsl index 470ce1a1fa7..40f76b9cacc 100644 --- a/source/blender/gpu/shaders/material/gpu_shader_material_tex_voronoi.glsl +++ b/source/blender/gpu/shaders/material/gpu_shader_material_tex_voronoi.glsl @@ -162,7 +162,8 @@ void node_tex_voronoi_distance_to_edge_1d(vec3 coord, float leftPointPosition = -1.0 + hash_float_to_float(cellPosition - 1.0) * randomness; float rightPointPosition = 1.0 + hash_float_to_float(cellPosition + 1.0) * randomness; float distanceToMidLeft = distance((midPointPosition + leftPointPosition) / 2.0, localPosition); - float distanceToMidRight = distance((midPointPosition + rightPointPosition) / 2.0, localPosition); + float distanceToMidRight = distance((midPointPosition + rightPointPosition) / 2.0, + localPosition); outDistance = min(distanceToMidLeft, distanceToMidRight); } -- cgit v1.2.3