From 15e756c5841db71d1b0c308f0b9c12e468f137bd Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Sat, 1 Oct 2016 14:44:11 +0200 Subject: Fix wrong Cycles GLSL pointiness, still not supported but should be neutral 0.5. --- source/blender/gpu/shaders/gpu_shader_material.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/gpu') diff --git a/source/blender/gpu/shaders/gpu_shader_material.glsl b/source/blender/gpu/shaders/gpu_shader_material.glsl index 119bfb61fec..67da8201f66 100644 --- a/source/blender/gpu/shaders/gpu_shader_material.glsl +++ b/source/blender/gpu/shaders/gpu_shader_material.glsl @@ -2705,7 +2705,7 @@ void node_geometry( parametric = vec3(0.0); backfacing = (gl_FrontFacing) ? 0.0 : 1.0; - pointiness = 0.0; + pointiness = 0.5; } void node_tex_coord( -- cgit v1.2.3