From 603d3c90a5cbbc8455019c02af275207af207fff Mon Sep 17 00:00:00 2001 From: Jeroen Bakker Date: Wed, 25 May 2022 08:00:53 +0200 Subject: GPU: Fix issue that negated HQ normals workaround. Thanks Germano for pointing it out. --- source/blender/gpu/opengl/gl_backend.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/gpu') diff --git a/source/blender/gpu/opengl/gl_backend.cc b/source/blender/gpu/opengl/gl_backend.cc index 8e60533481f..f24dc86a0a7 100644 --- a/source/blender/gpu/opengl/gl_backend.cc +++ b/source/blender/gpu/opengl/gl_backend.cc @@ -298,7 +298,7 @@ static void detect_workarounds() "RX550/550", "(TM) 520", "(TM) 530", "(TM) 535", "R5", "R7", "R9"}; if (match_renderer(renderer, matches)) { - GCaps.use_hq_normals_workaround = false; + GCaps.use_hq_normals_workaround = true; } } /* There is an issue with the #glBlitFramebuffer on MacOS with radeon pro graphics. -- cgit v1.2.3