From faf563d27ca8aa5451be7f835f8f6798a00c1699 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Thu, 16 Jan 2020 15:29:07 +0100 Subject: Fix T71788 Invalid (pink) shader when using wireframe node This was caused by the clip distance not being passed by the geometry shader. --- source/blender/gpu/intern/gpu_codegen.c | 17 ++++++----------- 1 file changed, 6 insertions(+), 11 deletions(-) (limited to 'source/blender/gpu') diff --git a/source/blender/gpu/intern/gpu_codegen.c b/source/blender/gpu/intern/gpu_codegen.c index 1da7274b2cd..5a5c3ace552 100644 --- a/source/blender/gpu/intern/gpu_codegen.c +++ b/source/blender/gpu/intern/gpu_codegen.c @@ -1340,17 +1340,12 @@ static char *code_generate_geometry(ListBase *nodes, const char *geom_code, cons "barycentricPosg[2]);\n"); } - BLI_dynstr_append(ds, "\tgl_Position = gl_in[0].gl_Position;\n"); - BLI_dynstr_append(ds, "\tpass_attr(0);\n"); - BLI_dynstr_append(ds, "\tEmitVertex();\n"); - - BLI_dynstr_append(ds, "\tgl_Position = gl_in[1].gl_Position;\n"); - BLI_dynstr_append(ds, "\tpass_attr(1);\n"); - BLI_dynstr_append(ds, "\tEmitVertex();\n"); - - BLI_dynstr_append(ds, "\tgl_Position = gl_in[2].gl_Position;\n"); - BLI_dynstr_append(ds, "\tpass_attr(2);\n"); - BLI_dynstr_append(ds, "\tEmitVertex();\n"); + for (int i = 0; i < 3; i++) { + BLI_dynstr_appendf(ds, "\tgl_Position = gl_in[%d].gl_Position;\n", i); + BLI_dynstr_appendf(ds, "\tgl_ClipDistance[0] = gl_in[%d].gl_ClipDistance[0];\n", i); + BLI_dynstr_appendf(ds, "\tpass_attr(%d);\n", i); + BLI_dynstr_append(ds, "\tEmitVertex();\n"); + } BLI_dynstr_append(ds, "}\n"); } } -- cgit v1.2.3