From 9ace7e2439781457bed40994519a26cd22e63a78 Mon Sep 17 00:00:00 2001 From: Philipp Oeser Date: Thu, 19 Mar 2020 12:47:06 +0100 Subject: Fix T74925: Texture Paint Stencil Mask crash Use first texture if we dont have an ImageUser. Maniphest Tasks: T74925 Differential Revision: https://developer.blender.org/D7181 --- source/blender/gpu/intern/gpu_draw.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/gpu') diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c index 348b9dddba9..350c616e359 100644 --- a/source/blender/gpu/intern/gpu_draw.c +++ b/source/blender/gpu/intern/gpu_draw.c @@ -877,7 +877,7 @@ GPUTexture *GPU_texture_from_blender(Image *ima, ImageUser *iuser, ImBuf *ibuf, BKE_image_tag_time(ima); /* Test if we already have a texture. */ - GPUTexture **tex = gpu_get_image_gputexture(ima, textarget, iuser->multiview_eye); + GPUTexture **tex = gpu_get_image_gputexture(ima, textarget, iuser ? iuser->multiview_eye : 0); if (*tex) { return *tex; } -- cgit v1.2.3