From c3ecfdf40b02f7d12775f1ded2f039d40f1470bb Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Wed, 16 Mar 2022 10:57:19 +0100 Subject: Cleanup: Compilation warnings Mainly -Wset-but-unused-variable. Makes default compilation on macOS way less noisy. Differential Revision: https://developer.blender.org/D14357 --- source/blender/gpu/intern/gpu_shader_dependency.cc | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'source/blender/gpu') diff --git a/source/blender/gpu/intern/gpu_shader_dependency.cc b/source/blender/gpu/intern/gpu_shader_dependency.cc index 5b7df035acd..59481b514eb 100644 --- a/source/blender/gpu/intern/gpu_shader_dependency.cc +++ b/source/blender/gpu/intern/gpu_shader_dependency.cc @@ -8,6 +8,7 @@ * shader files. */ +#include #include #include "BLI_map.hh" @@ -136,15 +137,14 @@ struct GPUSource { int64_t line_end = input.find("\n", offset); int64_t line_start = input.rfind("\n", offset) + 1; int64_t char_number = offset - line_start + 1; - char line_prefix[16] = ""; - SNPRINTF(line_prefix, "%5ld | ", line_number); /* TODO Use clog. */ std::cout << fullpath << ":" << line_number << ":" << char_number; std::cout << " error: " << message << "\n"; - std::cout << line_prefix << input.substr(line_start, line_end - line_start) << "\n"; + std::cout << std::setw(5) << line_number << " | " + << input.substr(line_start, line_end - line_start) << "\n"; std::cout << " | "; for (int64_t i = 0; i < char_number - 1; i++) { std::cout << " "; @@ -361,6 +361,7 @@ void gpu_shader_dependency_init() errors += value->init_dependencies(*g_sources); } BLI_assert_msg(errors == 0, "Dependency errors detected: Aborting"); + UNUSED_VARS_NDEBUG(errors); } void gpu_shader_dependency_exit() -- cgit v1.2.3