From c63d40c165329a6f52fe01d8b395768db84ae5db Mon Sep 17 00:00:00 2001 From: Jeroen Bakker Date: Mon, 10 May 2021 07:59:10 +0200 Subject: Enable CLog for GPU test cases. --- source/blender/gpu/tests/gpu_testing.cc | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'source/blender/gpu') diff --git a/source/blender/gpu/tests/gpu_testing.cc b/source/blender/gpu/tests/gpu_testing.cc index b9fc78dc084..6b0a78e797d 100644 --- a/source/blender/gpu/tests/gpu_testing.cc +++ b/source/blender/gpu/tests/gpu_testing.cc @@ -2,6 +2,9 @@ #include "testing/testing.h" +#include "CLG_log.h" + +#include "CLG_log.h" #include "GPU_context.h" #include "GPU_init_exit.h" #include "gpu_testing.hh" @@ -13,6 +16,7 @@ namespace blender::gpu { void GPUTest::SetUp() { GHOST_GLSettings glSettings = {0}; + CLG_init(); ghost_system = GHOST_CreateSystem(); ghost_context = GHOST_CreateOpenGLContext(ghost_system, glSettings); context = GPU_context_create(nullptr); @@ -26,6 +30,7 @@ void GPUTest::TearDown() GPU_context_discard(context); GHOST_DisposeOpenGLContext(ghost_system, ghost_context); GHOST_DisposeSystem(ghost_system); + CLG_exit(); } } // namespace blender::gpu -- cgit v1.2.3