From cd92b2350fc20f6c91128881b5fd20dd173d2308 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 4 Aug 2021 13:26:47 +1000 Subject: Cleanup: use C comments for descriptive text --- .../gpu/shaders/gpu_shader_3D_point_uniform_size_aa_vert.glsl | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/blender/gpu') diff --git a/source/blender/gpu/shaders/gpu_shader_3D_point_uniform_size_aa_vert.glsl b/source/blender/gpu/shaders/gpu_shader_3D_point_uniform_size_aa_vert.glsl index f5b6d2ea3ed..5d67658c639 100644 --- a/source/blender/gpu/shaders/gpu_shader_3D_point_uniform_size_aa_vert.glsl +++ b/source/blender/gpu/shaders/gpu_shader_3D_point_uniform_size_aa_vert.glsl @@ -14,14 +14,14 @@ void main() gl_Position = ModelViewProjectionMatrix * pos_4d; gl_PointSize = size; - // calculate concentric radii in pixels + /* Calculate concentric radii in pixels. */ float radius = 0.5 * size; - // start at the outside and progress toward the center + /* Start at the outside and progress toward the center. */ radii[0] = radius; radii[1] = radius - 1.0; - // convert to PointCoord units + /* Convert to PointCoord units. */ radii /= size; #ifdef USE_WORLD_CLIP_PLANES -- cgit v1.2.3