From eef4077f18495d88a2426cfda3ec9a4dc461f798 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 6 Feb 2019 15:42:22 +1100 Subject: Cleanup: remove redundant doxygen \file argument Move \ingroup onto same line to be more compact and make it clear the file is in the group. --- source/blender/gpu/GPU_attr_binding.h | 3 +-- source/blender/gpu/GPU_batch.h | 3 +-- source/blender/gpu/GPU_batch_presets.h | 3 +-- source/blender/gpu/GPU_batch_utils.h | 3 +-- source/blender/gpu/GPU_buffers.h | 3 +-- source/blender/gpu/GPU_common.h | 3 +-- source/blender/gpu/GPU_context.h | 3 +-- source/blender/gpu/GPU_debug.h | 3 +-- source/blender/gpu/GPU_draw.h | 3 +-- source/blender/gpu/GPU_element.h | 3 +-- source/blender/gpu/GPU_extensions.h | 3 +-- source/blender/gpu/GPU_framebuffer.h | 3 +-- source/blender/gpu/GPU_glew.h | 3 +-- source/blender/gpu/GPU_immediate.h | 3 +-- source/blender/gpu/GPU_immediate_util.h | 3 +-- source/blender/gpu/GPU_init_exit.h | 3 +-- source/blender/gpu/GPU_legacy_stubs.h | 3 +-- source/blender/gpu/GPU_material.h | 3 +-- source/blender/gpu/GPU_matrix.h | 3 +-- source/blender/gpu/GPU_primitive.h | 3 +-- source/blender/gpu/GPU_select.h | 3 +-- source/blender/gpu/GPU_shader.h | 3 +-- source/blender/gpu/GPU_shader_interface.h | 3 +-- source/blender/gpu/GPU_state.h | 3 +-- source/blender/gpu/GPU_texture.h | 3 +-- source/blender/gpu/GPU_uniformbuffer.h | 3 +-- source/blender/gpu/GPU_vertex_buffer.h | 3 +-- source/blender/gpu/GPU_vertex_format.h | 3 +-- source/blender/gpu/GPU_viewport.h | 3 +-- source/blender/gpu/intern/gpu_attr_binding.c | 3 +-- source/blender/gpu/intern/gpu_attr_binding_private.h | 3 +-- source/blender/gpu/intern/gpu_batch.c | 3 +-- source/blender/gpu/intern/gpu_batch_presets.c | 3 +-- source/blender/gpu/intern/gpu_batch_private.h | 3 +-- source/blender/gpu/intern/gpu_batch_utils.c | 3 +-- source/blender/gpu/intern/gpu_buffers.c | 3 +-- source/blender/gpu/intern/gpu_codegen.c | 3 +-- source/blender/gpu/intern/gpu_codegen.h | 3 +-- source/blender/gpu/intern/gpu_context.cpp | 3 +-- source/blender/gpu/intern/gpu_context_private.h | 3 +-- source/blender/gpu/intern/gpu_debug.c | 3 +-- source/blender/gpu/intern/gpu_draw.c | 3 +-- source/blender/gpu/intern/gpu_element.c | 3 +-- source/blender/gpu/intern/gpu_extensions.c | 3 +-- source/blender/gpu/intern/gpu_immediate.c | 3 +-- source/blender/gpu/intern/gpu_immediate_util.c | 3 +-- source/blender/gpu/intern/gpu_init_exit.c | 3 +-- source/blender/gpu/intern/gpu_material.c | 3 +-- source/blender/gpu/intern/gpu_matrix.c | 3 +-- source/blender/gpu/intern/gpu_primitive.c | 3 +-- source/blender/gpu/intern/gpu_primitive_private.h | 3 +-- source/blender/gpu/intern/gpu_private.h | 3 +-- source/blender/gpu/intern/gpu_select.c | 3 +-- source/blender/gpu/intern/gpu_select_pick.c | 3 +-- source/blender/gpu/intern/gpu_select_private.h | 3 +-- source/blender/gpu/intern/gpu_select_sample_query.c | 3 +-- source/blender/gpu/intern/gpu_shader.c | 3 +-- source/blender/gpu/intern/gpu_shader_interface.c | 3 +-- source/blender/gpu/intern/gpu_shader_private.h | 3 +-- source/blender/gpu/intern/gpu_state.c | 3 +-- source/blender/gpu/intern/gpu_uniformbuffer.c | 3 +-- source/blender/gpu/intern/gpu_vertex_buffer.c | 3 +-- source/blender/gpu/intern/gpu_vertex_format.c | 3 +-- source/blender/gpu/intern/gpu_vertex_format_private.h | 3 +-- source/blender/gpu/intern/gpu_viewport.c | 3 +-- 65 files changed, 65 insertions(+), 130 deletions(-) (limited to 'source/blender/gpu') diff --git a/source/blender/gpu/GPU_attr_binding.h b/source/blender/gpu/GPU_attr_binding.h index a3470286ca4..d97a78eab1a 100644 --- a/source/blender/gpu/GPU_attr_binding.h +++ b/source/blender/gpu/GPU_attr_binding.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/GPU_attr_binding.h - * \ingroup gpu +/** \file \ingroup gpu * * GPU vertex attribute binding */ diff --git a/source/blender/gpu/GPU_batch.h b/source/blender/gpu/GPU_batch.h index 9637ef74b8c..f10202f5642 100644 --- a/source/blender/gpu/GPU_batch.h +++ b/source/blender/gpu/GPU_batch.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/GPU_batch.h - * \ingroup gpu +/** \file \ingroup gpu * * GPU geometry batch * Contains VAOs + VBOs + Shader representing a drawable entity. diff --git a/source/blender/gpu/GPU_batch_presets.h b/source/blender/gpu/GPU_batch_presets.h index fb2f54bb9b1..78f6b213a65 100644 --- a/source/blender/gpu/GPU_batch_presets.h +++ b/source/blender/gpu/GPU_batch_presets.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/GPU_batch_presets.h - * \ingroup gpu +/** \file \ingroup gpu * * Batched geometry rendering is powered by the GPU library. * This file contains any additions or modifications specific to Blender. diff --git a/source/blender/gpu/GPU_batch_utils.h b/source/blender/gpu/GPU_batch_utils.h index 3b22f960ddf..8253dad65c1 100644 --- a/source/blender/gpu/GPU_batch_utils.h +++ b/source/blender/gpu/GPU_batch_utils.h @@ -14,8 +14,7 @@ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ -/** \file blender/gpu/GPU_batch_utils.h - * \ingroup gpu +/** \file \ingroup gpu */ #ifndef __GPU_BATCH_UTILS_H__ diff --git a/source/blender/gpu/GPU_buffers.h b/source/blender/gpu/GPU_buffers.h index 4bb45946304..1fcdb76b5ff 100644 --- a/source/blender/gpu/GPU_buffers.h +++ b/source/blender/gpu/GPU_buffers.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file GPU_buffers.h - * \ingroup gpu +/** \file \ingroup gpu */ #ifndef __GPU_BUFFERS_H__ diff --git a/source/blender/gpu/GPU_common.h b/source/blender/gpu/GPU_common.h index b6de13dbebe..984997ac1b0 100644 --- a/source/blender/gpu/GPU_common.h +++ b/source/blender/gpu/GPU_common.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/GPU_common.h - * \ingroup gpu +/** \file \ingroup gpu */ #ifndef __GPU_COMMON_H__ diff --git a/source/blender/gpu/GPU_context.h b/source/blender/gpu/GPU_context.h index 4b111ebf1b7..f87b9c5cdbe 100644 --- a/source/blender/gpu/GPU_context.h +++ b/source/blender/gpu/GPU_context.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/GPU_context.h - * \ingroup gpu +/** \file \ingroup gpu * * This interface allow GPU to manage VAOs for multiple context and threads. */ diff --git a/source/blender/gpu/GPU_debug.h b/source/blender/gpu/GPU_debug.h index ee19d1b7932..c65a7d858f9 100644 --- a/source/blender/gpu/GPU_debug.h +++ b/source/blender/gpu/GPU_debug.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file source/blender/gpu/GPU_debug.h - * \ingroup gpu +/** \file \ingroup gpu */ #ifndef __GPU_DEBUG_H__ diff --git a/source/blender/gpu/GPU_draw.h b/source/blender/gpu/GPU_draw.h index 0456d273cd3..8eb254f0003 100644 --- a/source/blender/gpu/GPU_draw.h +++ b/source/blender/gpu/GPU_draw.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file GPU_draw.h - * \ingroup gpu +/** \file \ingroup gpu */ #ifndef __GPU_DRAW_H__ diff --git a/source/blender/gpu/GPU_element.h b/source/blender/gpu/GPU_element.h index 5f774078c8c..bfb75560a1d 100644 --- a/source/blender/gpu/GPU_element.h +++ b/source/blender/gpu/GPU_element.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/GPU_element.h - * \ingroup gpu +/** \file \ingroup gpu * * GPU element list (AKA index buffer) */ diff --git a/source/blender/gpu/GPU_extensions.h b/source/blender/gpu/GPU_extensions.h index f0c1ddb4a02..aef99a3a3ba 100644 --- a/source/blender/gpu/GPU_extensions.h +++ b/source/blender/gpu/GPU_extensions.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file GPU_extensions.h - * \ingroup gpu +/** \file \ingroup gpu */ #ifndef __GPU_EXTENSIONS_H__ diff --git a/source/blender/gpu/GPU_framebuffer.h b/source/blender/gpu/GPU_framebuffer.h index 00511c361e0..3fe9fdc24f7 100644 --- a/source/blender/gpu/GPU_framebuffer.h +++ b/source/blender/gpu/GPU_framebuffer.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file GPU_framebuffer.h - * \ingroup gpu +/** \file \ingroup gpu */ #ifndef __GPU_FRAMEBUFFER_H__ diff --git a/source/blender/gpu/GPU_glew.h b/source/blender/gpu/GPU_glew.h index 24e6ddf11f2..ee1010a0906 100644 --- a/source/blender/gpu/GPU_glew.h +++ b/source/blender/gpu/GPU_glew.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file source/blender/gpu/GPU_glew.h - * \ingroup gpu +/** \file \ingroup gpu */ #ifndef __GPU_GLEW_H__ diff --git a/source/blender/gpu/GPU_immediate.h b/source/blender/gpu/GPU_immediate.h index 961485d17ae..b06a3459d39 100644 --- a/source/blender/gpu/GPU_immediate.h +++ b/source/blender/gpu/GPU_immediate.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/GPU_immediate.h - * \ingroup gpu +/** \file \ingroup gpu * * GPU immediate mode work-alike */ diff --git a/source/blender/gpu/GPU_immediate_util.h b/source/blender/gpu/GPU_immediate_util.h index a59b8704bf7..9f99239d276 100644 --- a/source/blender/gpu/GPU_immediate_util.h +++ b/source/blender/gpu/GPU_immediate_util.h @@ -14,8 +14,7 @@ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ -/** \file GPU_immediate_util.h - * \ingroup gpu +/** \file \ingroup gpu * * Utility drawing functions (rough equivalent to OpenGL's GLU) */ diff --git a/source/blender/gpu/GPU_init_exit.h b/source/blender/gpu/GPU_init_exit.h index 60b564d5ead..25c4e8de3ff 100644 --- a/source/blender/gpu/GPU_init_exit.h +++ b/source/blender/gpu/GPU_init_exit.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/GPU_init_exit.h - * \ingroup gpu +/** \file \ingroup gpu */ #ifndef __GPU_INIT_EXIT_H__ diff --git a/source/blender/gpu/GPU_legacy_stubs.h b/source/blender/gpu/GPU_legacy_stubs.h index 0e0a5afcaf1..126a7daf196 100644 --- a/source/blender/gpu/GPU_legacy_stubs.h +++ b/source/blender/gpu/GPU_legacy_stubs.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file GPU_legacy_stubs.h - * \ingroup gpu +/** \file \ingroup gpu * * This is to mark the transition to OpenGL core profile * The idea is to allow Blender 2.8 to be built with OpenGL 3.3 even if it means breaking things diff --git a/source/blender/gpu/GPU_material.h b/source/blender/gpu/GPU_material.h index 41dd03d217c..256c2065eef 100644 --- a/source/blender/gpu/GPU_material.h +++ b/source/blender/gpu/GPU_material.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file GPU_material.h - * \ingroup gpu +/** \file \ingroup gpu */ #ifndef __GPU_MATERIAL_H__ diff --git a/source/blender/gpu/GPU_matrix.h b/source/blender/gpu/GPU_matrix.h index fa93bea2d00..fe4ba9d3014 100644 --- a/source/blender/gpu/GPU_matrix.h +++ b/source/blender/gpu/GPU_matrix.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file source/blender/gpu/GPU_matrix.h - * \ingroup gpu +/** \file \ingroup gpu */ #ifndef __GPU_MATRIX_H__ diff --git a/source/blender/gpu/GPU_primitive.h b/source/blender/gpu/GPU_primitive.h index dfcb1830bfb..78e9a8db51b 100644 --- a/source/blender/gpu/GPU_primitive.h +++ b/source/blender/gpu/GPU_primitive.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/GPU_primitive.h - * \ingroup gpu +/** \file \ingroup gpu * * GPU geometric primitives */ diff --git a/source/blender/gpu/GPU_select.h b/source/blender/gpu/GPU_select.h index d413fb721cf..fc922376d93 100644 --- a/source/blender/gpu/GPU_select.h +++ b/source/blender/gpu/GPU_select.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file GPU_select.h - * \ingroup gpu +/** \file \ingroup gpu */ #ifndef __GPU_SELECT_H__ diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h index 428c7634195..38d9b4097a0 100644 --- a/source/blender/gpu/GPU_shader.h +++ b/source/blender/gpu/GPU_shader.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file GPU_shader.h - * \ingroup gpu +/** \file \ingroup gpu */ #ifndef __GPU_SHADER_H__ diff --git a/source/blender/gpu/GPU_shader_interface.h b/source/blender/gpu/GPU_shader_interface.h index 77031b5741b..15f36b3e34d 100644 --- a/source/blender/gpu/GPU_shader_interface.h +++ b/source/blender/gpu/GPU_shader_interface.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/GPU_shader_interface.h - * \ingroup gpu +/** \file \ingroup gpu * * GPU shader interface (C --> GLSL) */ diff --git a/source/blender/gpu/GPU_state.h b/source/blender/gpu/GPU_state.h index c410fcd9bda..4329e06e61e 100644 --- a/source/blender/gpu/GPU_state.h +++ b/source/blender/gpu/GPU_state.h @@ -14,8 +14,7 @@ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ -/** \file GPU_state.h - * \ingroup gpu +/** \file \ingroup gpu */ #ifndef __GPU_STATE_H__ diff --git a/source/blender/gpu/GPU_texture.h b/source/blender/gpu/GPU_texture.h index b91971e1404..7583a2888f8 100644 --- a/source/blender/gpu/GPU_texture.h +++ b/source/blender/gpu/GPU_texture.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file GPU_texture.h - * \ingroup gpu +/** \file \ingroup gpu */ #ifndef __GPU_TEXTURE_H__ diff --git a/source/blender/gpu/GPU_uniformbuffer.h b/source/blender/gpu/GPU_uniformbuffer.h index 8d94f41c48c..d062ec3ad10 100644 --- a/source/blender/gpu/GPU_uniformbuffer.h +++ b/source/blender/gpu/GPU_uniformbuffer.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file GPU_uniformbuffer.h - * \ingroup gpu +/** \file \ingroup gpu */ #ifndef __GPU_UNIFORMBUFFER_H__ diff --git a/source/blender/gpu/GPU_vertex_buffer.h b/source/blender/gpu/GPU_vertex_buffer.h index 2bd41f673a2..637acdec85e 100644 --- a/source/blender/gpu/GPU_vertex_buffer.h +++ b/source/blender/gpu/GPU_vertex_buffer.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/GPU_vertex_buffer.h - * \ingroup gpu +/** \file \ingroup gpu * * GPU vertex buffer */ diff --git a/source/blender/gpu/GPU_vertex_format.h b/source/blender/gpu/GPU_vertex_format.h index 8232cf028b8..57ad20049e1 100644 --- a/source/blender/gpu/GPU_vertex_format.h +++ b/source/blender/gpu/GPU_vertex_format.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/GPU_vertex_format.h - * \ingroup gpu +/** \file \ingroup gpu * * GPU vertex format */ diff --git a/source/blender/gpu/GPU_viewport.h b/source/blender/gpu/GPU_viewport.h index 257559096b7..6f437f13eeb 100644 --- a/source/blender/gpu/GPU_viewport.h +++ b/source/blender/gpu/GPU_viewport.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file GPU_viewport.h - * \ingroup gpu +/** \file \ingroup gpu */ #ifndef __GPU_VIEWPORT_H__ diff --git a/source/blender/gpu/intern/gpu_attr_binding.c b/source/blender/gpu/intern/gpu_attr_binding.c index eed6315535a..9a81be83d46 100644 --- a/source/blender/gpu/intern/gpu_attr_binding.c +++ b/source/blender/gpu/intern/gpu_attr_binding.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_attr_binding.c - * \ingroup gpu +/** \file \ingroup gpu * * GPU vertex attribute binding */ diff --git a/source/blender/gpu/intern/gpu_attr_binding_private.h b/source/blender/gpu/intern/gpu_attr_binding_private.h index 362a8c9146c..5bb2e0f398d 100644 --- a/source/blender/gpu/intern/gpu_attr_binding_private.h +++ b/source/blender/gpu/intern/gpu_attr_binding_private.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_attr_binding_private.h - * \ingroup gpu +/** \file \ingroup gpu * * GPU vertex attribute binding */ diff --git a/source/blender/gpu/intern/gpu_batch.c b/source/blender/gpu/intern/gpu_batch.c index a095f85d883..bd4fa25c306 100644 --- a/source/blender/gpu/intern/gpu_batch.c +++ b/source/blender/gpu/intern/gpu_batch.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_batch.c - * \ingroup gpu +/** \file \ingroup gpu * * GPU geometry batch * Contains VAOs + VBOs + Shader representing a drawable entity. diff --git a/source/blender/gpu/intern/gpu_batch_presets.c b/source/blender/gpu/intern/gpu_batch_presets.c index a732623b561..0bee618d004 100644 --- a/source/blender/gpu/intern/gpu_batch_presets.c +++ b/source/blender/gpu/intern/gpu_batch_presets.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_batch_presets.c - * \ingroup gpu +/** \file \ingroup gpu */ #include "BLI_utildefines.h" diff --git a/source/blender/gpu/intern/gpu_batch_private.h b/source/blender/gpu/intern/gpu_batch_private.h index d1c8d137106..7d65158e99c 100644 --- a/source/blender/gpu/intern/gpu_batch_private.h +++ b/source/blender/gpu/intern/gpu_batch_private.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_batch_private.h - * \ingroup gpu +/** \file \ingroup gpu * * GPU geometry batch * Contains VAOs + VBOs + Shader representing a drawable entity. diff --git a/source/blender/gpu/intern/gpu_batch_utils.c b/source/blender/gpu/intern/gpu_batch_utils.c index 2d31c1cc14a..beadff28cdd 100644 --- a/source/blender/gpu/intern/gpu_batch_utils.c +++ b/source/blender/gpu/intern/gpu_batch_utils.c @@ -14,8 +14,7 @@ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ -/** \file blender/gpu/intern/gpu_batch_utils.c - * \ingroup gpu +/** \file \ingroup gpu */ #include "MEM_guardedalloc.h" diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c index 39ff880ddf8..f96ac893edd 100644 --- a/source/blender/gpu/intern/gpu_buffers.c +++ b/source/blender/gpu/intern/gpu_buffers.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_buffers.c - * \ingroup gpu +/** \file \ingroup gpu * * Mesh drawing using OpenGL VBO (Vertex Buffer Objects) */ diff --git a/source/blender/gpu/intern/gpu_codegen.c b/source/blender/gpu/intern/gpu_codegen.c index a1a29189687..9e133844611 100644 --- a/source/blender/gpu/intern/gpu_codegen.c +++ b/source/blender/gpu/intern/gpu_codegen.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_codegen.c - * \ingroup gpu +/** \file \ingroup gpu * * Convert material node-trees to GLSL. */ diff --git a/source/blender/gpu/intern/gpu_codegen.h b/source/blender/gpu/intern/gpu_codegen.h index 294169e03d6..64c33ddb292 100644 --- a/source/blender/gpu/intern/gpu_codegen.h +++ b/source/blender/gpu/intern/gpu_codegen.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_codegen.h - * \ingroup gpu +/** \file \ingroup gpu */ diff --git a/source/blender/gpu/intern/gpu_context.cpp b/source/blender/gpu/intern/gpu_context.cpp index ef97ccd3cb8..3711b899c1b 100644 --- a/source/blender/gpu/intern/gpu_context.cpp +++ b/source/blender/gpu/intern/gpu_context.cpp @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_context.cpp - * \ingroup gpu +/** \file \ingroup gpu * * Manage GL vertex array IDs in a thread-safe way * Use these instead of glGenBuffers & its friends diff --git a/source/blender/gpu/intern/gpu_context_private.h b/source/blender/gpu/intern/gpu_context_private.h index 35e13d35105..b5f2900d729 100644 --- a/source/blender/gpu/intern/gpu_context_private.h +++ b/source/blender/gpu/intern/gpu_context_private.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_context_private.h - * \ingroup gpu +/** \file \ingroup gpu * * This interface allow GPU to manage GL objects for multiple context and threads. */ diff --git a/source/blender/gpu/intern/gpu_debug.c b/source/blender/gpu/intern/gpu_debug.c index 979bea27467..f5e89d687b9 100644 --- a/source/blender/gpu/intern/gpu_debug.c +++ b/source/blender/gpu/intern/gpu_debug.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file source/blender/gpu/intern/gpu_debug.c - * \ingroup gpu +/** \file \ingroup gpu */ #include "BLI_compiler_attrs.h" diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c index 0f4e3e37d92..ea5b0a1542d 100644 --- a/source/blender/gpu/intern/gpu_draw.c +++ b/source/blender/gpu/intern/gpu_draw.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_draw.c - * \ingroup gpu +/** \file \ingroup gpu * * Utility functions for dealing with OpenGL texture & material context, * mipmap generation and light objects. diff --git a/source/blender/gpu/intern/gpu_element.c b/source/blender/gpu/intern/gpu_element.c index 73f7ca6a934..649d0c2c016 100644 --- a/source/blender/gpu/intern/gpu_element.c +++ b/source/blender/gpu/intern/gpu_element.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_element.c - * \ingroup gpu +/** \file \ingroup gpu * * GPU element list (AKA index buffer) */ diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c index 73a38c1d91f..102ae6e8a09 100644 --- a/source/blender/gpu/intern/gpu_extensions.c +++ b/source/blender/gpu/intern/gpu_extensions.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_extensions.c - * \ingroup gpu +/** \file \ingroup gpu * * Wrap OpenGL features such as textures, shaders and GLSL * with checks for drivers and GPU support. diff --git a/source/blender/gpu/intern/gpu_immediate.c b/source/blender/gpu/intern/gpu_immediate.c index c5227ff1563..5525c368d67 100644 --- a/source/blender/gpu/intern/gpu_immediate.c +++ b/source/blender/gpu/intern/gpu_immediate.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_immediate.c - * \ingroup gpu +/** \file \ingroup gpu * * GPU immediate mode work-alike */ diff --git a/source/blender/gpu/intern/gpu_immediate_util.c b/source/blender/gpu/intern/gpu_immediate_util.c index 3cfc68f9084..29387e68aff 100644 --- a/source/blender/gpu/intern/gpu_immediate_util.c +++ b/source/blender/gpu/intern/gpu_immediate_util.c @@ -14,8 +14,7 @@ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ -/** \file blender/gpu/intern/gpu_immediate_util.c - * \ingroup gpu +/** \file \ingroup gpu * * GPU immediate mode drawing utilities */ diff --git a/source/blender/gpu/intern/gpu_init_exit.c b/source/blender/gpu/intern/gpu_init_exit.c index e440307e502..05e77110d5f 100644 --- a/source/blender/gpu/intern/gpu_init_exit.c +++ b/source/blender/gpu/intern/gpu_init_exit.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file source/blender/gpu/intern/gpu_init_exit.c - * \ingroup gpu +/** \file \ingroup gpu */ #include "BLI_sys_types.h" diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c index 8123d8873f7..14bdccaab2b 100644 --- a/source/blender/gpu/intern/gpu_material.c +++ b/source/blender/gpu/intern/gpu_material.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_material.c - * \ingroup gpu +/** \file \ingroup gpu * * Manages materials, lights and textures. */ diff --git a/source/blender/gpu/intern/gpu_matrix.c b/source/blender/gpu/intern/gpu_matrix.c index 3b06a44f664..0dc8ce7f447 100644 --- a/source/blender/gpu/intern/gpu_matrix.c +++ b/source/blender/gpu/intern/gpu_matrix.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file source/blender/gpu/intern/gpu_matrix.c - * \ingroup gpu +/** \file \ingroup gpu */ #include "GPU_shader_interface.h" diff --git a/source/blender/gpu/intern/gpu_primitive.c b/source/blender/gpu/intern/gpu_primitive.c index 085e57e0a4d..405e6fd5f21 100644 --- a/source/blender/gpu/intern/gpu_primitive.c +++ b/source/blender/gpu/intern/gpu_primitive.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_primitive.c - * \ingroup gpu +/** \file \ingroup gpu * * GPU geometric primitives */ diff --git a/source/blender/gpu/intern/gpu_primitive_private.h b/source/blender/gpu/intern/gpu_primitive_private.h index 5dccb2e6ad5..d335d150beb 100644 --- a/source/blender/gpu/intern/gpu_primitive_private.h +++ b/source/blender/gpu/intern/gpu_primitive_private.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_primitive_private.h - * \ingroup gpu +/** \file \ingroup gpu * * GPU geometric primitives */ diff --git a/source/blender/gpu/intern/gpu_private.h b/source/blender/gpu/intern/gpu_private.h index bce1d235456..ec15904e388 100644 --- a/source/blender/gpu/intern/gpu_private.h +++ b/source/blender/gpu/intern/gpu_private.h @@ -14,8 +14,7 @@ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ -/** \file gpu_private.h - * \ingroup gpu +/** \file \ingroup gpu */ #ifndef __GPU_PRIVATE_H__ diff --git a/source/blender/gpu/intern/gpu_select.c b/source/blender/gpu/intern/gpu_select.c index 9b328809810..58479c39a33 100644 --- a/source/blender/gpu/intern/gpu_select.c +++ b/source/blender/gpu/intern/gpu_select.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_select.c - * \ingroup gpu +/** \file \ingroup gpu * * Interface for accessing gpu-related methods for selection. The semantics are * similar to glRenderMode(GL_SELECT) from older OpenGL versions. diff --git a/source/blender/gpu/intern/gpu_select_pick.c b/source/blender/gpu/intern/gpu_select_pick.c index 91561e1e36e..82d6003ffd6 100644 --- a/source/blender/gpu/intern/gpu_select_pick.c +++ b/source/blender/gpu/intern/gpu_select_pick.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_select_pick.c - * \ingroup gpu +/** \file \ingroup gpu * * Custom select code for picking small regions (not efficient for large regions). * `gpu_select_pick_*` API. diff --git a/source/blender/gpu/intern/gpu_select_private.h b/source/blender/gpu/intern/gpu_select_private.h index 46ca676959f..dbcc491040b 100644 --- a/source/blender/gpu/intern/gpu_select_private.h +++ b/source/blender/gpu/intern/gpu_select_private.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_select_private.h - * \ingroup gpu +/** \file \ingroup gpu * * Selection implementations. */ diff --git a/source/blender/gpu/intern/gpu_select_sample_query.c b/source/blender/gpu/intern/gpu_select_sample_query.c index d58d2e101e7..d5298e78cff 100644 --- a/source/blender/gpu/intern/gpu_select_sample_query.c +++ b/source/blender/gpu/intern/gpu_select_sample_query.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_select_sample_query.c - * \ingroup gpu +/** \file \ingroup gpu * * Interface for accessing gpu-related methods for selection. The semantics will be * similar to glRenderMode(GL_SELECT) since the goal is to maintain compatibility. diff --git a/source/blender/gpu/intern/gpu_shader.c b/source/blender/gpu/intern/gpu_shader.c index 2236ea33842..099431fa269 100644 --- a/source/blender/gpu/intern/gpu_shader.c +++ b/source/blender/gpu/intern/gpu_shader.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_shader.c - * \ingroup gpu +/** \file \ingroup gpu */ #include "MEM_guardedalloc.h" diff --git a/source/blender/gpu/intern/gpu_shader_interface.c b/source/blender/gpu/intern/gpu_shader_interface.c index 733bc38a8a6..24fb3591da3 100644 --- a/source/blender/gpu/intern/gpu_shader_interface.c +++ b/source/blender/gpu/intern/gpu_shader_interface.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_shader_interface.c - * \ingroup gpu +/** \file \ingroup gpu * * GPU shader interface (C --> GLSL) */ diff --git a/source/blender/gpu/intern/gpu_shader_private.h b/source/blender/gpu/intern/gpu_shader_private.h index 9531fe6a92b..d802707a252 100644 --- a/source/blender/gpu/intern/gpu_shader_private.h +++ b/source/blender/gpu/intern/gpu_shader_private.h @@ -14,8 +14,7 @@ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ -/** \file gpu_shader_private.h - * \ingroup gpu +/** \file \ingroup gpu */ #ifndef __GPU_SHADER_PRIVATE_H__ diff --git a/source/blender/gpu/intern/gpu_state.c b/source/blender/gpu/intern/gpu_state.c index 77117db68a9..9d8e974ae42 100644 --- a/source/blender/gpu/intern/gpu_state.c +++ b/source/blender/gpu/intern/gpu_state.c @@ -14,8 +14,7 @@ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ -/** \file blender/gpu/intern/gpu_state.c - * \ingroup gpu +/** \file \ingroup gpu */ #include "DNA_userdef_types.h" diff --git a/source/blender/gpu/intern/gpu_uniformbuffer.c b/source/blender/gpu/intern/gpu_uniformbuffer.c index 3df0d842c66..fd6901a98f0 100644 --- a/source/blender/gpu/intern/gpu_uniformbuffer.c +++ b/source/blender/gpu/intern/gpu_uniformbuffer.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file gpu_uniformbuffer.c - * \ingroup gpu +/** \file \ingroup gpu */ #include diff --git a/source/blender/gpu/intern/gpu_vertex_buffer.c b/source/blender/gpu/intern/gpu_vertex_buffer.c index 53a6f520297..a2700ce76b5 100644 --- a/source/blender/gpu/intern/gpu_vertex_buffer.c +++ b/source/blender/gpu/intern/gpu_vertex_buffer.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_vertex_buffer.c - * \ingroup gpu +/** \file \ingroup gpu * * GPU vertex buffer */ diff --git a/source/blender/gpu/intern/gpu_vertex_format.c b/source/blender/gpu/intern/gpu_vertex_format.c index 397cadb8a53..fd085200f99 100644 --- a/source/blender/gpu/intern/gpu_vertex_format.c +++ b/source/blender/gpu/intern/gpu_vertex_format.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_vertex_format.c - * \ingroup gpu +/** \file \ingroup gpu * * GPU vertex format */ diff --git a/source/blender/gpu/intern/gpu_vertex_format_private.h b/source/blender/gpu/intern/gpu_vertex_format_private.h index 7b215e96f01..6ab47e2be58 100644 --- a/source/blender/gpu/intern/gpu_vertex_format_private.h +++ b/source/blender/gpu/intern/gpu_vertex_format_private.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_vertex_format_private.h - * \ingroup gpu +/** \file \ingroup gpu * * GPU vertex format */ diff --git a/source/blender/gpu/intern/gpu_viewport.c b/source/blender/gpu/intern/gpu_viewport.c index 35bcc517ab2..5cc11c1c019 100644 --- a/source/blender/gpu/intern/gpu_viewport.c +++ b/source/blender/gpu/intern/gpu_viewport.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_viewport.c - * \ingroup gpu +/** \file \ingroup gpu * * System that manages viewport drawing. */ -- cgit v1.2.3