From ffa67424a914caf4d2c1194044c83c904c7ea52b Mon Sep 17 00:00:00 2001 From: Erwin Coumans Date: Sat, 11 Oct 2008 20:54:18 +0000 Subject: prevent crash in gpu_draw.c, so tilemode might not have GLSL/GPU features /* for tiles, copy only part of image into buffer */ if (GTS.tilemode) { return 0; //disabled for now, it causes crashes See tracker issue here: http://projects.blender.org/tracker/index.php?func=detail&aid=17819&group_id=9&atid=125 --- source/blender/gpu/intern/gpu_draw.c | 3 +++ 1 file changed, 3 insertions(+) (limited to 'source/blender/gpu') diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c index 85a1a059b75..8fcf0457812 100644 --- a/source/blender/gpu/intern/gpu_draw.c +++ b/source/blender/gpu/intern/gpu_draw.c @@ -448,6 +448,9 @@ int GPU_verify_image(Image *ima, int tftile, int tfmode, int compare) /* for tiles, copy only part of image into buffer */ if (GTS.tilemode) { + return 0; //disabled for now, it causes crashes + //see http://projects.blender.org/tracker/index.php?func=detail&aid=17819&group_id=9&atid=125 + tilerect= MEM_mallocN(rectw*recth*sizeof(*tilerect), "tilerect"); for (y=0; y